Episode 468: E3 2017 Recap

Look, we’re back, and as promised, the new podcast is now up and recorded on the final day of E3 in Devolver Digital’s off-site space. Jonah and T.J. hang out near the Fable Fortune booth as they discuss the games they scoped out on the show floor. If T.J. seems a lot more chill than usual, keep in mind he’s enjoyed a few beers by then.

Next week will see Scott joining in with his impressions of the conference from afar.

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Episode 298: Fireside PodcastEpisode 298: Fireside Podcast

This week’s podcast is rife with arguing between Jonah, Jordan and Paul regarding computer science in schools and have a long discussion about the future of the Wii U. In this episode, the earliest MMOFPS PlanetSide gets a Gaming Flashback.

As far as the news items for the week:

  • Obama: Games innovate technology, interest children in computer science
  • Destiny preorders at Best Buy reveal info about Bungie’s upcoming game
  • Final Fantasy XIV: A Realm Reborn beta begins the 25th February
  • Rumor: Sony will use Gaikai to stream PS3 games in PS4
  • Wii U sold around 50,000 units in US in January
  • Take 2 confirms acquiring WWE license

All this and Reader Feedback as well as the Question of the Week: “How important is backwards compatibility to you?”

Rock Band 2, Song Tracks and InstrumentsRock Band 2, Song Tracks and Instruments

The latest news on the Rock Band 2 front covers the instruments and a few confirmed song tracks. There have been rumors flying around the Internet about the “leaked song tracks” for the next release with absolutely no confirmation. Now, however, we have solid proof on some tracks and some equipment changes.

First, all instruments are backwards compatible. That’s key to the success of Rock Band because fans of the original ponied up a lot of bones to grab themselves the original Rock Band kit. However, there is an incentive to upgrade your equipment in some regards.

If you like the original Rock Band guitar you’re going to love the new one if only for the color updates, wood grain and actual look and feel of a real guitar not a “toy.” As you’d expect (or hope) the new guitar will be wireless, finally, and will have a sturdy strum bar with even quieter buttons. Wireless alone is a great selling point but quiet buttons is important for folks like me who play the guitar like it was a jackhammer and can easily interrupt the drummers concentration during a difficult set.

The drum kit has been improved as well, with a re-enforced foot pedal to avoid the ease of breaking the plastic “toy” version of Rock Band original. As a person who’s busted up their drum petal and forked out cash on eBay for a wood solution, this is more great news. The drum kit will also be wireless which is great for those of you, like myself, who have kids that run through your line of site or dance while you’re playing. Nobody likes their Xbox 360 being flung off the shelve due to tripped cords.

The drum kit will have quieter pads and a velocity sensor; again, your old kit is still usable without these enhancements but the desire to upgrade if you’re a dedicated fan will be high.

The song tracks currently confirmed:

  • “Panic Attack” — Dream Theater
  • “Chop Suey” — System of a Down
  • “Everlong” — Foo Fighters
  • “Kids in America” — The Muffs
  • “Give it Away” — Red Hot Chili Peppers
  • “Ace of Spades” — Motörhead
  • “Hello There” — Cheap Trick
  • “Pump it Up” — Elvis Costello
  • “Anyway You Want It” — Journey
  • “Pinball Wizard” — The Who

This is a great indication to where Rock Band 2 is going, mixing up a great selection of artists with classic hits like Anyway You Want It and Pinball Wizard to newer late generation X music like Give it Away and Chop Suey. Talented artists like Dream Theater are sure to keep Rock Band 2 a challenge to all gamers.

Other great improvements being a World Tour mode now accessible online and the removal of the “Band Leader” concept which always locked you into an instrument once you created a band.

NOTE: Xbox 360 will have a timed exclusive on Rock Band 2, arriving later in the year for the Nintendo Wii and PlayStation 3.

Checkout the full feature set so far explained at Kotaku.

Mega Man 9, WiiWare, Retro Gamers Rejoyce!Mega Man 9, WiiWare, Retro Gamers Rejoyce!

It’s been confirmed, in Nintendo Power at least, that Mega Man 9 is officially going to be something you can download on the Wii console. The game is being developed by Ini Creates, a company of ex-capcom folks who are also responsible for Mega Man Zero and Mega Man ZX series.

Of course, this is a Capcom published game and is said to also be ‘multi-platform’ with an appearance being made on Xbox Live Arcade and PlayStation Network.

At first, there was a fear the game would go “new school” and take advantage of all the Wii has to offer, but with the Virtual Console and all of its retro appeal they’ve decided to stick with an old school feel to the game. This is by far the best move we’ve heard, as a retro gamer at the target demographic age, I’m thrilled.

Mega Man 9 is going to reflect the older games, without an 8-bit graphical look of course, using the Wii remote sideways (presumably also using the retro classic controller) and is not said to use any of the motion sensing abilities of the Wii.

This will be the first title in the Mega Man series to offer a female robot opponent. Mega Man 9 will provide a new host of baddies, including:

  • Magma Man
  • Galaxy Man
  • Jewel Man
  • Concrete Man
  • Hornet Man
  • Plug Man
  • Tornado Man
  • Splash Woman

The inclusion of a female robot may be playing to the casual game demographic which is popular with the Wii and casual games in general. Or, they’re just looking for variety. End result is still retro awesomeness.

(Thanks, 1up)