Episode 482: Naptime

This particular episode becomes a little sleepy as one host actually falls asleep during recording. Guess which one. After last week’s episode only partially uploaded, the Gaming Flashback for Okami is actually an insert, too.

The news items include:

  • It’s a big week for new game releases on Switch, PS4, Xbox One, and PC
  • Lego Dimensions comes to an early end after two years
  • Why Xbox One backward compatibility took so long
  • Ex-BioWare says Anthem is an example of EA’s monetization plans

Let us know what you think — without falling asleep first.

0 thoughts on “Episode 482: Naptime”

  1. Hi all.
    Thanks for this episode! I really enjoy your podcast … already several years 🙂
    I have a question, what I wanted to ask since several episodes: @Jonah: why do you start nearly every sentence with „Here is the thing“? Maybebi don’t get it, because I am not a native speaker, but it sounds „strange“ 🙂 no offense!!! *hug*
    I would love, if you (all of you) could talk more about old games (gaming flashback) especially games you played during your youth. Which games fascinated you? Which games do you hate? Which games did you not finish because they are too difficult?
    Did you ever think about playing games on twitch? Something like „let’s plays“?
    Or do you sometimes play online games with your fans? Maybe a discord channel and play song Ames together?
    I know you have family, and fans like me, who live in a different time zone, are nearly not able to participate, but in case of twitch, it would be possible to watch it afterwards 🙂
    So far: please go on and do a lot more episodes! Thank you!
    Greetings from Germany
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

ghostbustersBad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by Vivendi when they merged Activision and Blizzard. There is only so much room for projects and management when two companies combine, Ghostbusters was given boot.

Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)

Episode 235: More Hate MailEpisode 235: More Hate Mail

This week features a spirited debate between Jonah Falcon and Paul S. Nowak on the Catwoman DLC story below. There is no Gaming Flashback, but there is the following news items:

  • The Lund Report: September 2011 NPD
  • Catwoman requires online pass to play in Arkham City
  • DICE: Battlefield 3 is ‘mission accomplished’ despite beta concerns
  • EA defends cop killing in Battlefield 3
  • Legit Forza 4 users banned for “pirated” copies
  • Xbox Live Accounts scammed for FIFA DLC

The Question of the Week is When was the last time you bought a game you knew nothing about?

TD Gaming Podcast 102: Happy HolidaysTD Gaming Podcast 102: Happy Holidays

This week we’re cooking up some final holiday treats in the form of gaming history, news, retro flashbacks and general commentary. We’re looking back at the Need for Speed franchise, a little gaming history on Black Box Studios and covering some news stories:

This weeks soap box covers a little holiday cheer, what games did you love as a child, which game got you the most excited, what’s your best memory and most prized achievements in gaming. What game was a total turn off?

Wish wish everyone a happy holiday no matter what you celebrate, when you celebrate and how you celebrate. Party hard. Drive Safe. Enjoy.

Podcast Crew.