Episode 501: The Official Levis Episode

This episode follows the landmark 500th episode, and this next episode is dominated by Nintendo, both in the news and looking back at the Gaming Flashback for Wii Music and the infamous E3 performance starring Reggie Fils-Aime and Cammie Dunaway.

The news includes:

  • Nintendo Labo first week sales sluggish in Japan, UK
  • Atari announces Atari VCS pre-sale begins May 30th on IndieGogo
  • Eastfound looks to scratch that retro Zelda itch
  • Nintendo starts moving to a Wii-like “non-gamer” strategy for the Switch

All of this and Listener Feedback.

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Episode 459: This Week and LastEpisode 459: This Week and Last

So, thanks to an untimely computer breakdown, last week’s episode could not be run in a timely manner. So, this double-length episode features an off-the-cuff discussion of videogames with no notes, with last week’s episode tacked on. There’s not much editing in the episode, due to the fact Jonah has to rush off to Boston to attend PAX East over the weekend.

Last week’s “news” includes:

  • Middle Earth: Shadow of War leaked then announced
  • Microsoft announces Netflix-style gaming for the Xbox One
  • Videogame industry lobbying to maintain “repair monopoly”
  • Microsoft plans to bring mixed reality to the Xbox in 2018

All this and some Listener Feedback

Podcast DelayPodcast Delay

Due to a malicious trojan virus that infected my desktop, this week’s podcast is delayed, perhaps indefinitely. The podcast was recorded, but there’s no way to edit it while the PC is in this state.

Worst comes to worst, a new podcast will be recorded next week.

February 2009: Dexter Game For iPhone and PCFebruary 2009: Dexter Game For iPhone and PC

As a huge fan of Showtime’s Dexter, we’re excited (afraid?) to hear they’re making a game in its image. We actually pay for an Amazon Unbox because we’re too cheap to buy Showtime for all their other shows. A Dexter game could be killer on the PC and iPhone.

Obviously the first problem to concern ourselves with is the franchise name, all too often we end up with ‘branded’ named games that produce awful results. It’s easy to get lost in the idea of making money on the name Dexter than putting in the time to a quality game release.

There is a high probability a Dexter game is going to suck, but we can hold up our hopes they do the franchise justice and create something scary but entertaining with a good storyline. How else can you represent a TV series in which the main character is a serial killer and he justifies his killings?

(Thanks, Joystiq)