Episode 508: Marriage

TJ announces his nuptials the previous week, finally marrying his live-in girlfriend of 10 years. All that, and many parables that had to be cut from the podcast lest it last 90 minutes.

That said, there’s plenty of news this week:

Let us know if you spent $50,000 on a virtual spaceship.

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Episode 259: Happy Happy Joy JoyEpisode 259: Happy Happy Joy Joy

This week, there’s only one news item, but that’s because Jonah Falcon returns from PAX East 2012 to discuss the games he managed to check out and even play, including Assassin’s Creed 3, XCOM: Enemy Unknown, Civilization V: Gods & Kings, Max Payne 3, Spec Ops: The Line, Steel Battalion: Heavy Armor, Borderlands 2, Penny Arcade Adventures Episode 3, Orcs Must Die! 2, Tera, Solitaire Blitz, Aliens: Colonial Marines, Mark of the Ninja and Code Hero.

The show does cover one news item:

  • Zelnick regrets predicting THQ’s demise in six months

Finally, a new contest: win a free copy of Civilization V Special Edition on Steam. To win it, just state what your favorite civilization in history is and why. All that and Reader Feedback and a special surprise at the end!

Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.

Gaming Podcast 133: Some People Have Tiny SwordsGaming Podcast 133: Some People Have Tiny Swords

This weeks episode covers a lot of cool community comments including some new writers. We’re also covering a little flashback on the game Faxanadu and, eventually, learning how to pronounce it. We’ll hit up some gaming history on Jordan Weisman and hit on some cool game news including:

This weeks question of the week is easy, is there a genre of game that you believe hasn’t been invented yet? If you don’t know…get creative!