Episode 508: Marriage

TJ announces his nuptials the previous week, finally marrying his live-in girlfriend of 10 years. All that, and many parables that had to be cut from the podcast lest it last 90 minutes.

That said, there’s plenty of news this week:

Let us know if you spent $50,000 on a virtual spaceship.

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Episode 444: Civilization SexyEpisode 444: Civilization Sexy

The new episode was recorded last Wednesday but only posted now due to server issues. In this edition, Jonah, T.J., and Scott all geek out about Civilization VI. They also weigh in fully about the newly revealed Nintendo Switch, and speculate on whether it’s going to be a purchase. (Short answer: depends on how much it costs.)

This week’s news items include:

  • Bethesda says “no more” to advance game reviews
  • Nintendo pins financial hopes on selling 2 million Switch consoles at launch
  • Microsoft announces a VR headset for $299

This week’s Question of the Week: “Are you ready for VR?”

Wallets Shrink, Used Game Market GrowsWallets Shrink, Used Game Market Grows

Over the last year we’ve seen developers scrambling to find “value add” features to new game purchases. Their goal is to convince the customer to buy new instead of used because developers don’t see a penny from a used game sale. While GameStop sees 48% profit margins from the used game market developers struggle to stay floating in the industry.

for-saleThis is not the fault of GameStop and their 48% profit margins because they’re only getting 7% to 20% profit margins (say analysts) on new game sales. As someone that’s run a game store online, if you’re getting 15%+ on a new game you’ve got some great hookups in the distribution channel or are buying in huge quantities.

Buying games in huge quantities to build profit margins can be a huge mistake in this industry. Gamers are fickle little creatures and they’re going to buy their top tier games for a few weeks and then sales will drop significantly. No retail chain wants to purchase a thousand copies of GTA IV (only as an example) and sell seven hundred over the first few week to be stuck holding onto a few hundred copies when the dust settles. Now you’ll have to put them on sale to get them out of the store because the hardcore gamer have already done their shopping and you’re not going to get any price protection if you’re not a major player in the industry.

Why take 7% profit margins when you can get 48% on a used game? The gamers don’t seem to mind because they’ll trade in a used copy of a sports title like Madden to save $5.00 on the latest franchise release. Gamers will buy Fable 2, beat it in a week and rush to the store to get the “most for their dollar” before the game gets stale and buy-back prices drop like a stone. Why not rent Fable 2 and save yourself $50.00? Of course, renting pisses off developers as well because they see no additional revenue.

While the economy struggles and consumers fight for their jobs, the entertainment side of life continues to grow. People would rather “cocoon” in their homes playing video games and watching movies on their brand new HD television because it takes them away from the low points of the economy if only for a few hours. History has shown us trends in entertainment during the down points of economies, it’s natural to want to get away for a bit.

But, consumers want to play these games on the cheap because their job may not be there tomorrow. Saving $5.00 knowing the store just took the title in for half the price doesn’t bother you; $5.00 in your pocket is better than in their pocket right? The fact that they just pocketed upward of 40% on the game doesn’t matter to you — it’s all about your bottom line!

While we’re bargain hunting during the recession developers are going to try and up sell you to a new copy of the game. If that means giving you special game items and features with a “one time code” upon purchase, it will be up to you to decide if it’s valuable. All the while GameStop will lock out the game industry from selling used games because 42% of their overall gross profit is from used game sales.

You, the consumer, benefits from a slightly cheaper game, bargain bin fire sales and additional game features if you do choose to buy new. The economic down turn is a great time to be a gamer, as long as you remain employed.

Gaming Podcast 190: Down With The SicknessGaming Podcast 190: Down With The Sickness

We’re pretty beat up this week, sickness is running wild so Don and Derrick blow through some news items while Jennifer remains offline being ill. We’ve shortened the episode so that we can cover everything we have with enthusiasm before falling over in an ill stupor. The news includes three items:

The gaming flashback this week is DuckTales for the NES. This weeks Question of the Week, put on your game designer hat and tell us what you think would be a great game design. Would it be more social network gaming, casual gaming or something more complex?