Episode 512: Heating Up

As Fall approaches, more info on exciting games are starting to trickle in. That, and Jonah talks about how he’s going to Power Morphicon to cover stuff for his upcoming new show.

Otherwise, the news this week includes:

  • Patrick Stewart will narrate My Memory of Us
  • Jagged Alliance: Rage! announced
  • Deep Silver’s Outward coming February 12
  • Dark Souls coming to Nintendo Switch on Oct. 19

Let us know what you think.

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Episode 278: Second Chance to Win Borderlands 2Episode 278: Second Chance to Win Borderlands 2

This week’s episode has heated arguments between Jordan and Jonah, as this new podcast runs a little long. However, there are tons of news items to make up for the lack of a new show last week.

The news items include:

  • Bethesda’s Hines unexcited over next-gen console launch
  • Borderlands 2‘s melee skill tree for Zer0 “thanks to them ignoring” Pitchford
  • EA’s Gibeau brags he has not green-lit any single player games
  • Valve responds to angry indie developers over $100 Steam Greenlight fee
  • Crystal Dynamics: Lara Croft had become “unrelatable
  • City of Heroes may be saved from shutdown
  • Ron Gilbert blames point and click adventure stagnation on DOOM

The contest continues – just mention what your favorite game from the 2000’s was – and a winner will be announced next week.

Episode 272: Whinny 8Episode 272: Whinny 8

This week’s Gaming Podcast deals with Jordan Lund discussing how much negative flak Windows 8 has been getting, Daniel Quick being his usual Canadian self, Paul Nowak returning triumphantly, and Jonah Falcon just taking infamy in stride. This week’s Gaming Flashback is the derided Super Pitfall! for the NES.

As far as the news:

  • “Super-slim” PS3 will be a no-show at Gamescom
  • UbiSoft claims lack of new consoles penalizes creativity
  • Diablo III ‘God mode’ exploit for Wizard discovered
  • EA: Nintendo “on track to become primarily a software company”
  • Electronic Arts settles in Madden and NCAA monopoly suit

There is no Question of the Week – rather, the crew is waiting to hear your questions for them instead.

End of 100 Million Dollar Games?End of 100 Million Dollar Games?

Gigaom had a great writeup about how Grand Theft Auto IV marks the end of “next generation” as we know it, stating, in more words or less, the game is a failure. GTA: San Andreas sold 21.5 million copies during its time on the shelf while GTA IV has sold roughly 9 million copies as of June 7th.

Granted, the game is still on the shelves and will still get sales, but the mass of “hardcore gamers” have had their fill and either purchased it or will not. The end result? A huge tapering of sales numbers for the graphically impressive game. Take-Two spent USD $100 million to develop the game which had great opening sales records but has gone down drastically since.

Imagine the title gains them USD $30.00 per sale in profit (considering distributors get the game for roughly USD $45 to $48.00 USD), taking into account shipping of the product, marketing and all the materials that go into producing a copy, they’d have to sell a large quanity of game titles to break even, which I think they have done.

Nobody is in this industry to break even. A block buster title should make block buster profits, right? Else, why bother to spend the 100-million when a Wii title can double or triple the profits with six months of development?

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