Episode 517: Audio Problems

Unfortunately, Skype decided that since Jonah’s webcam was connected, he wanted to use the webcam’s mic instead of the actual mic Jonah uses, making it sound like he’s in the next room talking to the others. It’s unfortunate, since this was the 350th episode of the Videogame Roundtable and longtime co-host Paul Nowak took the time from his busy schedule to join in the landmark episode.

This week’s news includes:

  • Skybound Games will finish the final season of Telltale’s The Walking Dead
  • Star Citizen’s latest promise rakes in almost a million dollars
  • Blizzard denies Diablo: Reign of Terror is a BlizzCon leak
  • Microsoft looking to partner with new Japanese studios
  • Report: PS4 users are setting messages to private after discovering new bug that bricks consoles

Let us know what you think.

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The question really comes down to, will Little Big Planet move consoles off the shelf? In theory, had the console been more reasonably price, you’d probably get a huge pop in sales. As it stands, you’re asking customers to spend above and beyond on a console just to play a 2D-Style platformer. No matter how fun the product is, and it will probably be fun in epic proportions, John Q. Public isn’t going to run out and drop large bills for the game.

Proof of that can be seen in the huge sales increase when Microsoft dropped their pricing structure. Gamers who were not current generation compatible ran out to pickup the console and the shelves went empty. No doubt Little Big Planet will move a few consoles, for those on the edge of PS3 readiness… but it won’t be long lived and it won’t be as epic as this title will.

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

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Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)

Episode 279: Wii YouEpisode 279: Wii You

This week’s Gaming Podcast once again lacks Paul S. Nowak, which is a shame since the price for the Wii U has been released. Paul as the resident Nintendo representative would have been nice to have in the episode to give his views.

This week’s podcast includes the following news items:

  • Wii U priced at $300 for basic, $350 for deluxe
  • Dragon Age III: Inquisition officially announced
  • Obsidian unveils Kickstarter title Project Eternity, raise $1M in 24 hours
  • Cliff Bleszinski wants to see “no disc based games” next-gen
  • Guild Wars 2 surpasses 2 million units

We also announce the winner of the Borderlands 2 contest. This week’s Question of the Week, “What game(s) have you been playing this week?”