Episode 537: Riotous Development

After a long delay, this episode looks at some of the more disturbing stuff going on in the videogame industry — and Minecraft. The Gaming Flashback comes back with Lucidity.

  • Riot Games employees walkout in protest
  • Claptrap actor accuses Randy Pitchford of physical assault
  • Microsoft teases new Minecraft AR game for mobile

Let us know what you think.

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Episode 256: AAAA ExperienceEpisode 256: AAAA Experience

This week’s Gaming Podcast gets down and dirty, with plenty of AAAA goodness. The Darkness II contest is still going on this week, and winners will be announced next week.

In the meantime:

  • Analyst predicts 66M iPad sales in 2012
  • Diablo III gets May 15 release date
  • Epic: Next gen console launch titles will probably use Unreal Engine 3
  • Microsoft looking for executive producer to work on an “AAAA” Xbox title
  • Wasteland 2 aiming for October 2013 release date

All that, plus Reader Feedback.

Distributed Game Development Using ContractorsDistributed Game Development Using Contractors

Gamers around the world have noticed a large trend in the video game industry in the last 15 years, massive growth with massive projects and unbelievable costs, goals and sales. We’ve seen the impossible become achievable in epic projects like World of Warcraft and huge sales figures from Halo 3 but we’ve also seen game titles fall down in a burning wreck.

Each studio tries to beat the next studio with crisp realistic graphics, real time physics engines, life-like explosions all with huge costs. Does it all sound familiar? If you’re a movie buff you’ve probably seen movie studios cranking out the same style of movie, high computer graphic effects with talented high priced actors making longer and longer films.

The only big difference? A game studio hires most of their talent for full time positions and then has to figure out what to do with them when the project ends. Perhaps this explains Microsoft’s effort to remove game studios like Ensemble, Bungie and FASA, it’s all too much to handle when a high budget project ships and time frees up in the studio.

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Episode 628: The Core Nintendo FranchisesEpisode 628: The Core Nintendo Franchises

This week, Jonah, Scott and TJ have a huge debate over which franchises are the core ones for Nintendo. Mario and Zelda are the easy first two, but who is the third? Scott is also invested in what will be the next major Minecraft addition. There’s also a Gaming Flashback, looking at a minor roleplaying game from 2011, The Elder Scrolls V: Skyrim, which has no relevance in 2021.

    Go to this website https://farmingless.com/how-to-trade-in-csgo/ to be able to learn how can you trade is csgo step by step without any trouble, they allows players to receive some desirable skins, and players can also get rid of all their unwanted skins through this process.

  • Nintendo Switch developers say they already have 4K dev kits
  • Dragon Age 4 is heading to PS5, Xbox Series X/S, PC only
  • Bloodlines 2 came close to being cancelled completely
  • Mobs announced for fan vote ahead of Minecraft Live

Let us know what you think the third major Nintendo franchise is on our Facebook page here.