There are no news items in this podcast. Instead, it’s just post-E3 discussion. Everything is E3. What the crew liked, what the crew didn’t, and T.J.’s reports from doing the show floor. The episode is almost 2 hours long, so there was a lot to talk about.
Episode 541: E3 Reaction 2019
Related Post
Gaming Podcast 174: A Helmet of Killer BeesGaming Podcast 174: A Helmet of Killer Bees
This week we’re rolling dualies, Jennifer and Derrick are busting through the top news of the week and reading some gaming podcast community comments while flashing back to 720ยบ. We also managed to do our Gaming History segment this week!
- WoW Remote Auction house
- Fallout New Vegas getting big changes
- Senior vice president of public relations at SCEA weighs in on used game sales
- Sony unveiling a premium PlayStation Network?
This week’s question of the week, what would you expect to get out of a USD $70 subscription to a console network like the PSN?
Xbox 360’s Fable 2: No Online Co-Op In BoxXbox 360’s Fable 2: No Online Co-Op In Box
Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences.
How does that happen? It’s easy to promise a feature but words do not make games true. More than likely the online co-op was a bit more complicated or had some bugs that needed to be shaken out prior to shipping. Microsoft is talking about releasing a patch for the new co-op play on the first week or so of the game release.
There are two options: ship a product that’s buggy and deal with the online PR nightmare with bugs and day-one patches, or, ship it without the feature and promise it early in the launch phase of the game. Once the code is complete, game software has to go through the packing, duplication and shipping phase. A lot of last minute testing can get done in the time it takes to produce the boxed product.
Hopefully Microsoft is doing some last minute testing to make a more reliable presentation of online co-op which everyone can use. However if it releases with a bunch of bugs…
(Thanks, GameSpot)
Episode 295: We Need a NurseEpisode 295: We Need a Nurse
This week, Jonah has the flu, but still manages to host despite hacking and coughing (which was edited out of the podcast), and having a nasally voice as well. Jordan was not so lucky, and couldn’t make it at all. Despite all this, the crew manages to give Dan a sendoff in his last regular podcast.
The news was also pretty major this week, including:
- THQ finally dissolved, assets auctioned off
- Dead Space 3 micro-transactions for players wanting “instant gratification”
- Disney Infinity to feature on-disc DLC, susceptible to movie spoilers
- League of Legends Team Solo Medbi players receive lifetime bans for anti-Semitism and abuse
- Sony fined 250K GBP for April 2011 hacker intrusion
We also have Reader Feedback and a new Question of the Week: “What kind of microtransactions are acceptable?”
