There are no news items in this podcast. Instead, it’s just post-E3 discussion. Everything is E3. What the crew liked, what the crew didn’t, and T.J.’s reports from doing the show floor. The episode is almost 2 hours long, so there was a lot to talk about.
Episode 541: E3 Reaction 2019
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Episode 372: Sony and The InterviewEpisode 372: Sony and The Interview
After a week off, Gaming Podcast recounts the eventful week that saw Song kowtowing to cyberterrorists over a Seth Rogen comedy, while Jonah and Paul have mixed opinions on the controversy.
The news this past week were also big, including:
- Massive patch for Assassin’s Creed Unity issued
- Blizzard considering gold-for-game-time trades in World of Warcraft
- Valve returns Hatred to Greenlight after removal
- Humble Bundle has raised over $50 million
This week also sees new Listener Feedback, and the Question of the Week: “Have you used Humble Bundle?”
Gaming Podcast 179: Goldeneye CuriousGaming Podcast 179: Goldeneye Curious
We’re recapping on the E3 news releases and giving our personal touch on how it’s all going down. We won’t cover everything from E3 as so many others have done it, we’ll touch on things we find important and how they make our inner child really feel.
This weeks gaming news includes:
- New 360 Slim has evil red eye
- The vitality Sensor is still happening
- Onlive Gaming Prices Revealed
- Portal 2 won’t rehash Portal jokes
This weeks gaming question, we’re wondering what product you think will be the most successful and which may fail. Your options are Nintendo 3DS, Sony Move, Sony 3D TV and Microsoft Kinect.
Starcraft 2 Part Eins, Zwei and DreiStarcraft 2 Part Eins, Zwei and Drei
Nobody is perfect. When it comes to creating an epic story arc, awesome pre-rendered movies and a fully fleshed campaign Blizzard has done well. Now, Blizzard speaks of Starcraft 2 and the world shuts their mouth and listens to each and every word. What’s the word?
A Trilogy.
We’re not talking about the Lord of The Rings style trilogy, but three games with full stories which all end with the gamer being satisfied at the closure, not cliffhangers.
The three standalone games will be (says GameStooge):
- Terrans – Wings of Liberty
- Zerg – Heart of the Swarm
- Protoss – Legacy of the Void
Gamers are probably thinking, “so, I can play multiplayer with only one race?” No! The campaign is split into three separete games, not the races and multiplayer features. Although, each title is sure to introduce something new to the game engine, Blizzard has said:
“Nothing changes for multiplayer or skirmish mode. All three races are fully implemented from the get go. Each campaign will feel like an epic story – not a cliffhanger into the next one. They will each have separate arcs that have a clear start, middle, end – and you will feel like you’ve really finished *something* at the end of each game. More content than we’d previously planned – many more Movies, Missions, etc.” (games.on.net)
From our perspective, it seems Blizzard is itching to release the multiplayer system to the world sooner than later, considering some countries use Starcraft as a professional league, but they don’t want to rush out fast to market campaigns just to satisfy this multiplayer desire.
Instead, they’re going to take their time, in usual Blizzard style, by releasing the game as they finish it… per races story. This should give us a less watered down storyline or having one or two races with a piss poor storyline while another has a kick ass storyline because it was done first.
End result? Multiplayer gamers will be happy in the end while those that play Starcraft for the story will need to wait for each game to be completed. We know Blizzards release schedule is “when it’s ready” so we can only imagine how long it will take to reach that third game in the trilogy.
