Episode 551: Mac Owners Are Not Real Gamers

Jonah makes the controversial statement in this episode, as well as a Gaming Flashback on the popular open world FPS Borderlands.

The news this week includes:

  • Blizzard calls off public event to promote Switch Overwatch launch
  • Divinity: Fallen Heroes has been put on hold indefinitely
  • Vampire: The Masquerade – Bloodlines 2 delayed
  • Vampire: The Masquerade — Swansong is a new RPG from the developers of The Council

Let us know what you think.

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Episode 737: Nintendo At It AgainEpisode 737: Nintendo At It Again

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Another podcast live on YouTube. You can check the original broadcast here.

Stalker 2 needs 150GB of SSD space, the makers of Black Mesa reveal their new project, which has absolutely nothing to do with Half-Life; Rogue Point is a co-op tactical shooter set in a world ruled not by aliens, but by corporations. Stellar Blade‘s Nier: Automata DLC drops later this month and Microsoft has now confirmed Spyro Reignited Trilogy hits Xbox Game Pass on the 12th November.

  • Palworld developer reports Nintendo’s suing over 3 Pokémon patents for only $66,000 in damages
  • Death Stranding launches on Xbox

Let us know what you think.

The post Episode 737: Nintendo At It Again first appeared on Gaming Podcast.

Gaming Podcast 124: Waggle ControlsGaming Podcast 124: Waggle Controls

This week’s Memorial Day podcast has very few stories but we managed to pack it full of content including the long awaited Punch-Out Wii review! The news includes:

  • podcast-200x200Mass Effect 2 Information Leaked
  • Nintendo Releasing All Three Metroid Games on one disc
  • Nintendo’s CEO Satoru Iwata Says, No Sense In Complaining About Used Game Sales

We also hit up some listener comments, learn a bit about nanites, checkout some gaming history on Track & Field all while popping out a new weekly question: Will you buy a video game compilation that includes updated old games with new functionality like “Waggle” controls?

Bethesda’s Hines: Don’t Shoehorn MultiplayerBethesda’s Hines: Don’t Shoehorn Multiplayer

Bethesda Softworks vice president of marketing Pete Hines is critzing publishers and developers who shoehorn multiplayer into their games that doing such a thing is “a waste of time” and advises, “Just drop it, don’t bother…it’ll make for a worse game.”

In an interview with Next Gen BIZ, Hines states that using online multiplayer as a tool to prevent used game trade-ins and rental simply doesn’t work, and robs developers of valuable man-hours.

Hines stated:

“(People ask us) for a game like Skyrim or Prey 2, why doesn’t it have multiplayer? Well, our question is always the opposite when we talk to a developer. If you’re doing multiplayer, why are you doing multiplayer? What are you trying to accomplish?

“If you’re doing it just to check a box or because every other publisher says you’ve got to have multiplayer, then just drop it, don’t bother, it’s a waste of time, a giant distraction and it’ll make for a worse overall game.

“We want the best game possible. If that’s a singleplayer game that’s 15 to 20 hours, then make that! Don’t waste your time on features that don’t make the game better.”

The Elder Scrolls V: Skyrim and Prey 2 are two Bethesda properties that will lack multiplayer, but one of the tools to encourage games to keep both games will be downlodable content and, even more important, good communications with the game communities and nurturing the fandom for both games.