Episode 552: No TJ

This Halloween episode lacks TJ, who was dealing with technical issues. No Gaming Flashback this week either.

  • Minecraft’s Bedrock Edition adds character creator
  • Iceberg Interactive to publish Pirate Battle Royale Blazing Sails

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Episode 455: It’s Been a Fun Ten YearsEpisode 455: It’s Been a Fun Ten Years

Back in 2007, Derrick and Jennifer Schommer, along with Don Dunn started the Gaming Podcast, with their unique sense of humor and take on the biz of video games (as well as starting a popular World of Warcraft guild.) The trio would move on, with Derrick starting his Everyday Drinkers podcast and Common Man Cocktails site. Jonah Falcon took over, and merged it with the Videogame Roundtable. In that time, we’ve had hosts including Jordan Lund, Paul S. Nowak, Dan Quick, Scott Dirk and most lately, the inestimable T.J. Denzer. We’ve also had guest hosts including Hilary Goldstein and the late Andrew Yoon.

This episode celebrates the past 10 years, including an intro by Dan Quick and Paul S. Nowak joining this week’s episode, to discuss this news:

  • ‘Father of Pac-Man‘ Masaya Nakamura dies at 91
  • Nintendo is gearing up for more mobile games, plans 2-3 per year
  • $500 million awarded to ZeniMax in lawsuit over the Oculus Rift
  • Asheron’s Call comes to a quiet end after 17 years

Let us know how long you’ve followed the podcast for!

EA Feels The 310 Million Dollar DaggerEA Feels The 310 Million Dollar Dagger

Halloween is a scary time of year, no less when you’re posting a $310 million net loss. EA CEO John Riccitiello sees “weakness” at retail in October and we’re betting this isn’t the end of the road of sorrow for game publishers around the globe.

Electronic Arts isn’t unfamiliar with bad times and we’re sure to see them make constant adjustments to their headcount, game releases and press as the economy goes into a bit of a slump. Although the game industry won’t see as big a hit as the financial market, everyone is going to watch their spending during slower economic times.

That slowness is a red flag for the mega-publisher, which says it’s “proactively making cost adjustments now.” One of those adjustments is the axing of some 600 EA employees across the globe. (Kotaku)

Last year Electronic Arts lost a “small” $195 million during the same time, not exactly a gold star on the financial records but it sure looks better than this loss. A few games may crumble under the economic pressures, Tiberium for example, but let us not forget the good times! EA posted some nice figures for Spore, Madden NFL 09, Warhammer: Age of Reckoning and Mercenaries 2: World in Flames.

So, they mixed a few sequels with a few new franchise hits and gave gamers some pretty hot titles for the year. Of course, hot titles in our hand do not always translate to positive revenue in theirs.

Episode 230: Zombie Nazi MonkeysEpisode 230: Zombie Nazi Monkeys

This week, Jonah Falcon rants about the bosses in Deus Ex: Human Revolution while Jordan Lund expresses a desire for cold, rainy weather. This week’s Gaming Flashback is The Elder Scrolls II: Daggerfall, with the following news items:

The guys also read more reader mail, and pose this week’s Question of the Week: What was the worst game mechanic you ever dealt with in a game you liked?