Episode 564: Sony’s Pricing Problem

This week’s episode talks about Sony having issues, and that’s not even taking into account their pulling out of a convention due to the coronavirus scare. This week’s Gaming Flashback looks at the classic dark puzzle platformer Limbo.

As for the news:

  • Sony breaks PS5 pricing tradition for Xbox Series X launch
  • Next in No Man’s Sky: an organic spaceship you can grow from an egg
  • Xbox Game Pass for PC will get Yakuza 0, Two Point Hospital, and more soon (from PC Gamer)

This week’s Question of the Week: “What is your favorite videogame commercial or trailer?”

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Episode 454: Rather Die Than SwitchEpisode 454: Rather Die Than Switch

Gaming Podcast is back after the one week break, and finally truly weighs in on the announcement of the Switch – and aren’t impressed. What does impress the crew is the latest addition to the survival horror genre, Resident Evil 7: Biohazard, which takes the radical approach of being a survival horror game. They also ponder about how great a Zelda/Minecraft game would be.

The next episode will be Gaming Podcast’s 10th anniversary, so longtime listeners are encouraged to write in.

Activision: Cleaning House, Losing StudiosActivision: Cleaning House, Losing Studios

Now that Activision has merged up with Blizzard all under Vivendi it’s time to consider what to do with all the additional overhead, management, internal studios and sheer amount of people working on projects within their organization. In other words, it’s time to trim the fat and get leaned out for the long haul.

This isn’t unexpected news, the only way to grow more effective as a large company is to remove some of the access baggage that can slow you down and let your competitors take control. This is a sad job which nobody takes pride in (most normal people anyway) but it could mean the difference between rising to the top and sinking like a brick.

“We are focused on improving efficiency across the combined organization and are concentrating on businesses where we have leadership positions that are aligned with Activision Publishing’s long-term corporate objectives,” Activision Publishing CEO Mike Griffith said in a statement. (gamespot)

It’s important to be aggressive as a large company, just like you would be as a startup company. There is a reason startup companies grow into powerful competitors that win, grow and eventually become (or be purcahsed by) larger companies.

As part of this move some staff will be migrated to new projects, persumably reporposed into other divisions or allowed to find new jobs somewhere else. This is called “realignment” by those in the management organization, and currently those up for realignment are:

  • Radical Entertainment (Prototype, Crash of the Titans)
  • High Moon Studios (The Bourne Conspiracy, Darkwatch).
  • Massive Entertainment (World in Conflict, Ground Control)
  • Swordfish Studios (50 Cent: Blood on the Sand, Cold Winter)

These realignments along with other organizational changes will effect a few working game titles:

  • Brutal Legend
  • Ghostbusters
  • Wet
  • Chronicles of Riddick: Assault on Dark Athena
  • World at Conflict: Soviet Assault
  • 50 Cent Blood on the Sand
  • Zombie Wranglers
  • Leisure Suit Larry: Box Office Bust
  • Several Xbox Live Arcade titles

At this point we’re not sure which, if any, will continue to be developed under Activision and which will be sold off to other companies or retired. Surely, those money making titles will be sold off if Activision has no plans to finish them.

Again, it’s hard to consider this a bad decision. This is a decision of growth over having too many “Cooks in the kitchen” making soup. It’s better to have rock solid titles of epic proportions than a large pool of mediocre titles with minimal sales and bad reputations, and that’s why they spend a lot of time in the office working on this and having a type of  office chair for long hours on a computer is really helpful in this area.

It’s not that the titles they’re questioning are necessarily bad, but are not the leading titles in their space and are should be either given a stronger team to work on them or retire them entirely. To build a stronger team with passion and direction it might be best to sell the franchise(s) to other organizations so they can do it right with time and attention to detail.

(Thanks, gamespot)

Gaming Podcast Forums: LIVE!Gaming Podcast Forums: LIVE!

Looking for a place to leave podcast feedback and you don’t feel like firing off an e-mail? You can now login/register to gamingpodcast.net and post to our forums! We’ll be building forums for all styles of discussions if people start to use them, it’s an experiment, we’ll see how it goes.

You can chat about topics discussed in the podcast with us and suggest new topics we can speak about on future gaming podcast episodes. We’re also starting our own World of Warcraft podcast guild called Fallen Souls and we’re looking for new members.

We’re looking to open discussions on all genre’s of games, all styles of play and anything else gaming. If you’d like to setup an avatar, you can head over to gravatar.com and build an avatar associated with your login email address and it will appear on the site and in comments.