Episode 574: Naked People On Bikes

The podcast returns after a week off, and Scott also returns. The Gaming Flashback is another imfamous title, Acclaim’s BMX XXX, something Dave Mirra definitely did not approve of. The news features all sorts of Nintendo Switch items, too.

This week’s news includes:

  • Metroid Prime Trilogy listed with June 19th release date
  • Platinum insists Bayonetta 3 hasn’t been cancelled
  • Pac-Man teams up with Minecraft to celebrate his 40th anniversary
  • Ooblets releasing in early access ‘pretty soon’

Let us know what you think.

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Episode 379: DizzneyEpisode 379: Dizzney

This week’s episode was going to be short thanks to a lack of news, but Paul and Jonah get into a long discussion about the Disney Afternoon from the 90’s. which makes up for the lack of a Gaming Flashback or History.

This week’s news includes:

All this and Listener Feedback too.

Play Zone: Wii + Drunk = Party!!Play Zone: Wii + Drunk = Party!!

When you’ve had a bit too much to drink, there are two choices: move on to tequila shots or… Mario Party for the Wii! Mario Party is amazingly fun when you’ve had a few too many drinks while sober it’s mearly “meh.”

Now, Ubisoft is trying to capture the drinking demographic, or more appropriately, the party crowd. The goal is to create a mini-game set created for partying and having fun with your Nintendo console. Enter, Play Zone, a new mini-game collection for the Wii.

Do we need yet more mini-game collections for the Wii?

“With our new Play Zone party titles, the Wii gamers who like to spend time with friends and family will have fun with the Wii through innovative and involving mini-games,” said John Parkes, Ubisoft’s EMEA marketing director. (next-gen)

Again, more “innovative mini-games” in our future? Ubisoft knows how to make a quick buck on casual games, no doubt, with their Petz franchise doing a killing for very simplistic games (which my daughter finds extremely fun).

The idea of more mini-games is slightly cringing but we do so enjoy a drunk game of Mario Party… maybe this is a good move.

Nintendo’s Wii Storage IssuesNintendo’s Wii Storage Issues

Nintendo’s WiiWare channel is reported to be doing well (says Nintendo) and their Virtual Console games continue to invoke nostalgic downloads. Now, as Networked based gaming slowly starts to crawl on the console Nintendo has begun to realize they’re going to hit some storage issues.

The 512MB of internal flash memory is a bit lacking, especially considering you can purchase a 2GB flash drive for under USD $50.00 in todays market. While Sony and Microsoft work to increment their disk capacities in 20GB intervals Nintendo’s still trying to figure out how to solve their internal storage issues.

Although we initially heard that geeks would be the ones to hit the storage limitations Nintendo’s North American President and COO is readily admitting the pending issue, “we have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis?”

The challenge in being a Japanese based company is understanding how American users consume your product. We’re much more likely to download content and spend money on products we’ve purchased 20 years ago. This is why we’ve got an American based Nintendo HQ to understand the ways of American thinking and trending.

While Nintendo Europe’s Europe’s Laurent Fischer sees only “geeks and otaku” utilizing the minimal disk capcity we here in the States can consume this space overnight. Imagine if we had downloadable content for Rock Band or Guitar Hero to pull down and play!?

As this becomes, as Reggie put it, a “mainstream problem” Nintendo is going to find their harder core demographic moving to other consoles that do it right and allow for expandability. There is a reason, after all, the other consoles cost a bit more to buy.

(Thanks, IGN)