Episode 582: Is the Lockhart Real?

Well, yes, it is real, just unannounced. The Xbox Series S is probably the worst kept secret at this point. In addition to the rumors, there’s some other interesting stuff going on pre-Gamescom.

The news includes:

  • EA Access page is now live on Steam
  • Injustice 3, featuring the Watchmen, has been seemingly teased
  • Xbox Series S name pops up on Microsoft’s next-gen controller packaging

Let us know what you think.

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Gaming Podcast 164: Baby SealsGaming Podcast 164: Baby Seals

This week we’ve refrained from beating baby seals to do a gaming podcast. Whatever that means, we’re busting through some great community feedback, cranking through the history of Boulder Dash, mashing through the game history on G.O.D – Gathering of Developers while hitting up the game news of the week:

  • Portal 2 has been announced
  • Ubisoft’s new DRM fails (big surprise)
  • Ubisoft’s DRM cracked
  • Steam Coming to the Mac
  • Microsoft looking for a 360 motherboard designer

This weeks question of the week, what world environment would you like to see your favorite game sequel take place in?

Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.

TD Gaming Podcast 87: One Star ReviewTD Gaming Podcast 87: One Star Review

This weeks gaming podcast is packed with content, our emotional rant on the latest news and we take a look back at Rygar and its infamous stupid pause system. This weeks news covers:

This weeks soap box, we explain our emotional disappointment with Spore’s DRM news and its 1-star amazon vote. Also, lots of great listener comments, touch on our own personal podcast history and another great contest! This time we’re handing out eight copies of Peggle Nights! Winners will get the title the day it releases, but can win before it’s out.