Diablo 3: How Many Headlines Can It Catch?

Imagine we told you the story of a game where you hack things up over and over and over and over by clicking the mouse to gain items. These items allow you to go into harder areas of a dungeon and hack things up over and over again. Would you buy into it? Probably not.

Yet Diablo, since its inception, has fascinated gamers with the fundamental goals of hacking and slashing your way to a hellish beast in hopes to hack and slash him as well. It does, however, have a firm storyline which has gotten better with age and usually marvels gamers with graphic advancements set to blow the mind.

Diablo II had some nice graphics, but they were not mind blowing and earth shattering but the game continued to be fun to play. So fun, some gamers continue to play Diablo II even today, grinding out armor and weapons. What’s the fascination?

Blizzard Entertainment seems to be born on the wind of success, each title pulling more gaming headlines than the last. Diablo III has taken over gaming RSS feeds, headline news and has presented itself on social media sites like it was the second coming (perhaps, just the opposite?)

Diablo 3, graphically, and functionally, seems to highly exceed the levels it set with the last two titles. Destructible environments being one of the best additions to the franchise, along with new classes, weapons and enemies.

The core of the game, based on the gameplay footage, is fundamentally the same: beat baddies in excess and capture cool items. Blizzard has mastered the “grind” for items and the repeated quest plots in all of its title, especially World of Warcraft, but they’ve done it in an addicting manner. We know its repeatative yet we desire to continue to play. Work of genius.

How much Diablo 3 can a single person play before growing bored? For most, boredom is quite the opposite of the hack and slash experience, choosing to sit down with their Fritos and Soda and waste away the days.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 502: Spring FluEpisode 502: Spring Flu

Jonah suffers from spring flu this episode, which you can probably here in his voice. There’s a long discussion about isometric roleplaying games, and for the first time in a while, there’s no Gaming Flashback.

This week’s news items include:

  • id Software partnering with Mad Max dev Avalanche Studios to develop Rage 2
  • Radical Heights developer Boss Key Games shuts down
  • Platinum claims it will “turn the action genre on its head”
  • Redditor leaks potential Star Fox racing spin-off from Retro Studios

Let us know what you think.

Episode 708: Hello 2024Episode 708: Hello 2024

The first episode of 2024 is a short one, though the guys discuss the original Mickey Mouse hitting the public domain, Square Enix declaring it will be “aggressive in applying AI”, CD Projekt RED staying independent, and Valve ending all support for CSGO in favor of Counter-Strike 2.

The news includes:

  • Activision Blizzard workers speak out after Bobby Kotick’s CEO exit
  • Star Wars Outlaws releasing “late” 2024
  • Studio behind PlayStation Firewall games shuts down due to “lack of support” for VR within industry

Let us know how your 2023 went.

Episode 435: Happy Birthday PaulEpisode 435: Happy Birthday Paul

This episode was delayed a few days thanks to some acting work for Jonah Falcon. The podcast moving forward will be recorded on Wednesdays, partly because videogame releases are on Tuesdays. The guys also discuss the disaster No Man’s Sky has been.

This week’s news includes:

  • EA strongly hints that Mass Effect games will get remastered
  • No Man’s Sky’s PC patch is out now
  • NPD: 3DS, Xbox One, And GTA V lead brutal July slump

All this and Listener Feedback, too.