Skip to contentSkip to content
VGRT Gaming Podcast
  • Home
  • The VGRT Gaming Podcast
  • Youtube Channel
Close Button

World of Warcraft Security Check: One-Time Passwords

June 29, 2008June 29, 2008| schommerschommer| 0 Comment| 7:09 pm
Categories:
  • Blizzard
  • MMO
  • PC Gaming

Nobody wants to get in the way of a hardcore gaming addict. The last thing an addicted user needs to know is their account has been hacked, their weapons and armor have been sold and all of their money is gone.

World of Warcraft is a timeless classic, timeless because you can play it forever, and classic because it’s now going on 4-years old. This MMORPG, like all MMO’s, is account based and your account describes everything about you, your gaming habits and your character traits. It’s the next greatest bundle of important riches aside from your bank account. Shouldn’t it be just as secure?

For a mere €6.00 (or USD $9.46) you can purchase this international electronic device which allows you to press a button to get a secret key to login; the key code is only good for one use so the owner of the device is the only one whom can login to the account.

This system is similar to the PayPal device or some Government Contractor remote login accounts for working from home.

The device is not yet available, but shall be showing up in the “near future.” If you’re a WoW player, consider this because $9.00 is a great piece of mind for hundreds of hours of grinding safety.

PARIS, France. June 26, 2008 — Blizzard Entertainment, Inc. today introduced an optional extra layer of security for World of Warcraft®, its award-winning massively multiplayer online role-playing game. Designed to attach to a keychain, the lightweight and waterproof Blizzard® Authenticator is an electronic device that generates a six-digit security code at the press of a button. This code is unique, valid only once, and active for a limited time; it must be provided along with the account name and password when signing in to the World of Warcraft account linked to it.

This optional security measure will be available for a cost of €6.00 at the 2008 Blizzard Entertainment Worldwide Invitational, which takes place June 28-29 in Paris, France. In addition, the Blizzard Authenticator will be made available for purchase via Blizzard Entertainment’s European websites in the near future for a cost of €6.00 plus shipping.

“It’s important to us that World of Warcraft offers a safe and enjoyable game environment,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “One aspect of that is helping players avoid account compromise, so we’re pleased to make this additional layer of security available to them.”

To learn more about the Blizzard Authenticator, please visit http://eu.blizzard.com/security-token/.

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Post navigation

PREVIOUS Previous post: Castlevania Goes 3D on the Wii?
NEXT Next post: Diablo 3: How Many Headlines Can It Catch?

Related Post

Diablo 3: How Many Headlines Can It Catch?Diablo 3: How Many Headlines Can It Catch?

Imagine we told you the story of a game where you hack things up over and over and over and over by clicking the mouse to gain items. These items allow you to go into harder areas of a dungeon and hack things up over and over again. Would you buy into it? Probably not.

Yet Diablo, since its inception, has fascinated gamers with the fundamental goals of hacking and slashing your way to a hellish beast in hopes to hack and slash him as well. It does, however, have a firm storyline which has gotten better with age and usually marvels gamers with graphic advancements set to blow the mind.

Diablo II had some nice graphics, but they were not mind blowing and earth shattering but the game continued to be fun to play. So fun, some gamers continue to play Diablo II even today, grinding out armor and weapons. What’s the fascination?

Blizzard Entertainment seems to be born on the wind of success, each title pulling more gaming headlines than the last. Diablo III has taken over gaming RSS feeds, headline news and has presented itself on social media sites like it was the second coming (perhaps, just the opposite?)

Diablo 3, graphically, and functionally, seems to highly exceed the levels it set with the last two titles. Destructible environments being one of the best additions to the franchise, along with new classes, weapons and enemies.

The core of the game, based on the gameplay footage, is fundamentally the same: beat baddies in excess and capture cool items. Blizzard has mastered the “grind” for items and the repeated quest plots in all of its title, especially World of Warcraft, but they’ve done it in an addicting manner. We know its repeatative yet we desire to continue to play. Work of genius.

How much Diablo 3 can a single person play before growing bored? For most, boredom is quite the opposite of the hack and slash experience, choosing to sit down with their Fritos and Soda and waste away the days.

Read MoreRead More

Starcraft 2 Part Eins, Zwei and DreiStarcraft 2 Part Eins, Zwei and Drei

Nobody is perfect. When it comes to creating an epic story arc, awesome pre-rendered movies and a fully fleshed campaign Blizzard has done well. Now, Blizzard speaks of Starcraft 2 and the world shuts their mouth and listens to each and every word. What’s the word?

A Trilogy.

We’re not talking about the Lord of The Rings style trilogy, but three games with full stories which all end with the gamer being satisfied at the closure, not cliffhangers.

The three standalone games will be (says GameStooge):

  • Terrans – Wings of Liberty
  • Zerg – Heart of the Swarm
  • Protoss – Legacy of the Void

Gamers are probably thinking, “so, I can play multiplayer with only one race?” No! The campaign is split into three separete games, not the races and multiplayer features. Although, each title is sure to introduce something new to the game engine, Blizzard has said:

“Nothing changes for multiplayer or skirmish mode. All three races are fully implemented from the get go. Each campaign will feel like an epic story – not a cliffhanger into the next one. They will each have separate arcs that have a clear start, middle, end – and you will feel like you’ve really finished *something* at the end of each game. More content than we’d previously planned – many more Movies, Missions, etc.” (games.on.net)

From our perspective, it seems Blizzard is itching to release the multiplayer system to the world sooner than later, considering some countries use Starcraft as a professional league, but they don’t want to rush out fast to market campaigns just to satisfy this multiplayer desire.

Instead, they’re going to take their time, in usual Blizzard style, by releasing the game as they finish it… per races story. This should give us a less watered down storyline or having one or two races with a piss poor storyline while another has a kick ass storyline because it was done first.

End result? Multiplayer gamers will be happy in the end while those that play Starcraft for the story will need to wait for each game to be completed. We know Blizzards release schedule is “when it’s ready” so we can only imagine how long it will take to reach that third game in the trilogy.

Read MoreRead More

Episode 358: ChangesEpisode 358: Changes

The Gaming Podcast is back after three weeks of a forced hiatus as one former host has left the podcast for good. Otherwise, some of the news items are old, some are new, in this long episode.

There’s no Gaming Flashback or Gaming History, but plenty of news, including:

  • Activision won’t launch an EA Access-style program anytime soon
  • Disney Interactive revenue up 45% in Q3
  • Sony agrees to $15M settlement in 2011 data breach class action
  • Yogscast: We have ‘no obligation’ to cancelled adventure game Kickstarter
  • Warner Bros. nabs Space Invaders film rights
  • Report: PC and console market will decline

There’s also some Listener Feedback. The Question of the Week: “Do you think consoles will start doing early access on games?”

Read MoreRead More

Recent Posts

  • Episode 749: No Plan B
  • Episode 748: Five Nights
  • Episode 747: The Next Xbox
  • Episode 746: More Tony Hawk
  • Episode 745: More and More Layoffs

Recent Comments

  1. Ralf on Episode 747: The Next Xbox
  2. Ralf on Gaming Podcast Flashback: Episode 374: Lost In a Crowd
  3. Ralf on Episode 744: Even More Switch 2 Stuff
  4. Ralf on Episode 743: Free-For-All
  5. Ralf on Episode 727: More Assassinations
  • Episode 749: No Plan B
  • Episode 748: Five Nights
  • Episode 747: The Next Xbox
  • Episode 746: More Tony Hawk
  • Episode 745: More and More Layoffs

Scroll Up