60GB Xbox 360 Rumor Flows

The current rumor is “later this month” Microsoft will announce a 60GB model of the Xbox 360 and phase out the old 20GB product line. This was intercepted (read: leaked) from an e-mail Microsoft sent to gamestop and Blockbuster, so you can only take it as “rumor” until a real announcement.

This new SKU would make the gap between 20GB (small) and the 120GB (big) smaller, allowing for consumers to pick a product in the middle without spending needless cash on the 120GB version. The larger disk is great for media downloads, movie rentals on Xbox Live, but for the typical gamer it might be a bit over-done. However, with Rock Band and Guitar Hero having downloadable content (DLC) having 20GB is getting harder each month.

The e-mail went on to say that stand-alone purchase of the 60GB hard disk would retail for $99.99. Great news, unless you recently purchased a full priced 20GB disk. The 120GB disk would also reduce by $30.00 in response.

Believe it or not, it’s a rumor that continues to flow from multiple sources. Undoubtedly Microsoft is going to deny anything about it until they actually want to announce it.

(Thanks, 1up)

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The game industry is doing “okay” in this bad economic time compared to other industries.  Primarily, Nintendo is rocking the house with their games, hand-held’s and consoles while mobile developers are showing some great successes in the industry. Many success stories in our industry are based on small titles, downloadable games of the more “casual” style while a few larger titles are experiencing slower than expected sales trends.

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There are still challenges with these smaller developers when working in the WiiWare and XBLA publishing channels, your game marketing and promotion becomes highly reliant on Nintendo, Microsoft or Sony for PSN. Tom Prata, senior director of Nintendo of America talked to Gamespot about this issue:

“Finally, there’s the problem of promotion. It’s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.” (gamespot)

Of course, in the world of smaller game titles and downloadable casual games, you’re going to be at risk of finding a lot of “shovelware” — products that are only released to make a quick dime, often based on some license or popular theme/character. The great game titles will, hopefully, rise to the top and show themselves off amongst all the wanna-be money makers.

Those smaller developers putting a huge passion into their titles actually have a chance in this new industry trend. Game makers, internationally, now have a chance to grasp a small piece of the industry and make their dreams come true. The core audience may see this as a trend of noisly low quality titles, but I believe the industry needs this change to grow a new generation of developers based on niche interests.

While many can wait for their next release of Madden the rest of us will continue to spend a little money to see what the future innovators are going to be bringing to the table.

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“And, if $190 just isn’t enough money to spend for you, Red Octane is also offering a special $240 deluxe full band kit bundle that also comes with an XL t-shirt, battery charger, key chain, and guitar case. This deluxe kit is available for both the Xbox 360 and PlayStation 3 versions, with a $220 deluxe kit offered for the PlayStation 2 and Wii.” (1up)

One other thing that 1up observed in this pricing structure: Guitar Hero with guitar controller was $70, Guitar Hero II with controller was $80, Guitar Hero II on the Xbox 360 with controller was $90 and, of course, Guitar Hero III with controller was $100. Are we slowly being brought to the price point that these publishers want to reach? It seems they’re drawing us slowly to higher values as we continue to purchase into their schemes.

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Let us know what you think.