Guitar Hero On Tour: Decades (Nintendo DS)

Talk about a name dropping, E3 is all about hyping upcoming titles to get people stoked and talking about the games.  Nintendo had very little to say but to let the name slip Guitar Hero On Tour: Decades with a few minor tidbits about what we can expect.

First, we can expect massive carpel tunnel syndrome. Second, you can expect something similar to what we’ve seen in Guiter Hero On Tour with a few minor tweaks:

“They did reveal that the game will feature song sharing between Nintendo DS handelds, which would mean one copy of the game has the potential to have a song the other doesn’t? Could there be DS downloadable tracks in the near future?” (kotaku)

It seems a bit quick to be pushing towards yet another release, although no dates have been set besides “coming soon.” Had it been Sony, we could expect soon to be a few years, but Nintendo is usually pretty prompt when it comes to release schedules. Of course, they’ll wait for the On Tour sales to die down before we see the Decades release.

Unfortunately no songs have been talked about yet, it was really more of a name dropping than a detailed announcement. Perhaps they didn’t have a large enough E3 press release time slot, or they were much more jazzed to talk about the Wii Motion Plus product and Wii Sports Resort.

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“Having worked at Sony as a Creative Designer two years ago, it doesn’t surprise me that they have still yet to release Home. While there, I was working on their Station Launcher application which was supposed to be released in late 2006. However, the Launcher app is still only in Beta to this day.” (2old2play.com)

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Miyamoto said Nintendo used E3 as a platform for spreading the word to a broad audience based on the media present at the event, they’re not speaking to the core audience. So, if you’re a core audience gamer and you were confused on why Nintendo didn’t build their presentation to be all glitz and glamor, it’s because they weren’t talking to you.

Based on the fact that E3 is a “press event” and their looking to get out the word to the general audience, press is needed as a staging point. The audience sitting in the seat was a bit more intense in nature and have high expectations for each presentation.

With sites like gamespot streaming the event live on the Internet it’s not too hard to imagine some casual gamers and non-core-gamers may have been listening. Or, perhaps their hoping to get old school media in the form of magazines and journalists to write about their upcoming product launches.

Or, perhaps they just showed up because they’re expected to?

(Thanks, Joystiq)