Microsoft Holds Back Bungie Announcement

E3 was supposed to be the staging point for the next Bungie bombshell but Microsoft was said to cut it to save time. Bungie had big plans to reveal some stuff they were working on and really take best in show for E3. Was it really cut because of time?

This sounds fabricated, cutting a huge announcement because of time constraints makes absolutely no sense. Imagine a firework show where you cut the grand finale because it would push the show over by a few minutes. Just dropping a title name or a 30 second teaser video would have taken a minute at most, we’re not looking for long winded explanations, just the facts.

Perhaps the real reason was Microsoft had it in their back pocket if people found the Netflix and Final Fantasy XIII news hum drum compared to anything Sony or Nintendo were to show off. Reacting dynamically to the news, perhaps they realized Sony didn’t have any epic announcements and Nintendo just showed up to hint at their future accessories. Microsoft’s haymaker of an announcement wasn’t needed to win the show this year.

Or, maybe the low turn out to the event just wouldn’t build enough hype for Microsoft’s big announcement. They could find a better outlet to turn on the hype and get people jazzed for the next Bungie product. Three years ago there is no doubt Microsoft would have come out fighting with all their weapons; this year Final Fantasy XIII was enough to show consumers that Sony’s lost their exclusives.

After the noise of E3 fades we’re sure to hear more from Bungie. We feel bad for the employees of Bungie who were ready to make the announcements on their work in progress. Sometimes, saving it for later is the best thing you can do; think of the anticipation that will build!

(Thanks, 1up)

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 584: More #MeTooEpisode 584: More #MeToo

Depressingly, sexual harassment in a development studio is once again the lead news item this week, and from a studio most gamers would never think it could happen. That, and major seismic shifting in the power structure of the digital storefront landscape.

The news includes:

  • Multiple employees resign over Skullgirls studio head’s behavior
  • Microsoft sides with Epic in legal battle with Apple
  • Another intimidating obelisk has been found in Microsoft Flight Simulator

Let us know what you think.

Episode 253: Future GenerationEpisode 253: Future Generation

This week, Paul is still not available, which is unfortunate, since the Gaming Flashback is the classic DuckTales for the NES. There’s also a bunch of scintillating news items including:

  • Pachter: Nintendo “Blew It” With Wii U, “In Disarray”
  • Bethesda hiring talent for Xbox 720, PlayStation 4 game
  • EA reveals Mass Effect 3 preorders well ahead of Mass Effect 2‘s
  • Pachter: Next generation Sony and Microsoft consoles will have 4GB SKU
  • Sony filed patent For Kinect-like motion device
  • PSN Minis not working on Vita

We also reveal the winner of the Pixie Diamonds contest.

Episode 635: Munchkin VoiceEpisode 635: Munchkin Voice

Technical issue in that the episode was uploaded but for some reason was not downloading on podcast apps, so re-uploading and hopefully this time you guys can download it.

This week’s episode deals with the unbelievable bullcrap going on in the industry, from NFTs to sexual harrassment to the ESA’s incompetence.

The news items:

  • Lego suspends release of Overwatch 2 set amid ongoing Activision Blizzard controversy
  • Sega stalls NFT plans
  • E3 2022 cancels in-person event
  • Elden Ring character creation leaks
  • Hitman 3 year 2 reveal coming later this week (from PC Gamer)

Visit the Facebook page to comment!