Retro FlashBack: DragonFire (Atari 2600)

Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.

The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.

As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.

When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).

The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.

You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!

0 thoughts on “Retro FlashBack: DragonFire (Atari 2600)”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 293: Master of the HouseEpisode 293: Master of the House

This week sees the return of Paul Nowak from his holiday vacation. There’s plenty of news items and some reader feedback, but also the return of Gaming History as the crew checks out the failed portable console, the Game.com.

The news for this week includes:

  • Age of Empires Online won’t be seeing any more content
  • Sony patents tech to stop used games and rentals
  • Major Nelson posts countdown to E3 Expo 2013
  • PvP mode for Diablo III delayed yet again
  • Telltale is in the very early stages of The Walking Dead Season 2

Finally, the Question of the Week is simple: “What did you do on your holiday break?”

Episode 532: Devil May CareEpisode 532: Devil May Care

This week’s episode takes a look at the excitement caused by Devil May Cry 5, as well as some more discussion about upcoming games.

The news includes:

  • Halo: The Master Chief Collection on PC might have just been leaked by Microsoft
  • Microsoft’s ‘Xbox One S All-Digital Edition’ leaked
  • Government official wonders how Steam can ‘get away with this kind of stupidity’ after rape game is removed
  • Rainbow Six Siege‘s next operator will be invisible to cameras, leak suggests

Let us know what you think.

The Beatle’s Change Wii Price Point, Rock Band StyleThe Beatle’s Change Wii Price Point, Rock Band Style

By now everyone is used to paying more for Rock Band than meets the eye. The game disc is usually packed in several bundles for guitars, drums and, of course, stand alone. With The Beatles: Rock Band, MTV Games plans to release one product SKU, a game only disc. That game only disc, on the Wii is going to cost the same as other consoles: $59.99.

beatlesYou remember when Wii games were $49.99 and everyone made titles that hit this price point or lower? MTV isn’t going to stick to this standard, regardless of “last gen graphics” because you’ll buy it anyway, right? Rock Band is one of those games that has hit huge strides in the market over the last few years as people buy big plastic instruments to rock their house.

Now we’re going to see if those same people willing to pay $10.00 more than normal in order to play The Beatles songs. The Wii has a large audience of gamers but they’re the style of gamer that wants a good value for their product, after all, the Wii is cheaper than every other console and the games probably should match its differences compared to games for the other consoles.

This is an interesting decision, as the market plunges into despair MTV gouges games for $10.00 more because “The Beatles” happens to be in the title. Are you going to pay more for the Beatles? Not us.

(Thanks, 1up)