Episode 785: Digital AbuseEpisode 785: Digital Abuse
This week’s Gaming Flashback is Halo 3.
- Monster Hunter Wilds’ latest patch makes online-only missions playable offline
- Bethesda yet again reassures fans that The Elder Scrolls 6’s roadmap is unaffected by recent Xbox layoffs
- Atari signs deal with Universal Pictures to develop movies – Asteroids, Adventure, Berzerk, Breakout, Centipede, Crystal Castles, Millipede, Missile Command, Pong, Yars’ Revenge
- PlayStation ‘blackout’ week is coming to protest Sony’s disc-Less future
- Dev: “Sony had the strictest social media guidelines they’ve ever seen issued”
- Xbox grants PC versions of select Ubisoft games to digital copy owners
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Bad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by
Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.
When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).