Exclusive Artist Deals In Rhythm Games Not Good?

Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon.

Each company plans to up each other with cooler instruments, tighter controls and new in-game options and multi-player fancies. It’s a business and each competitor tries to gain a lead by whatever means needed to win… or do they?

Harmonix stops short when it comes to purchasing exclusive rights to music artists, for now at least. Harmonix’s Eric Brosious went on blogger record saying, “We prefer not to sign exclusive deals with artists because while it seems like the competitive “business” thing to do, in the long run, it’s really not good for anyone. We think we should be working to get more music out to more people.” (kotaku)

As Marky Mark once said, we need “Music for the people” not for in-game exclusives making us choose between Guitar Hero and Rock Band titles. We’ve seen what EA has done to the football franchise by taking control of the NFL roster, money talks and the best game doesn’t always win.

If Activision decides to buy up a ton of great exclusive content and you’re a rock band gamer, you’ll lose out in a ton of great content. For some gamers, that might mean losing out in some artists you’ve never heard before which also means the artist loses out in new fans. We’ve seen younger gamers fall in love with the sounds of Boston and The Police, bands famous way before the birth of many of the Rock Band fan base.

You can tell Harmonix is a development group with roots in music while Activision is a development group with their roots in business. While exclusive access brings you an advantage, in terms of broadening the culture of music, it does very little. Harmonix may be in the right but will that matter in the end when business deals hit the table?

p.s. sorry about the Marky Mark reference, but it had to be done. Bringing out a bit of my own childhood there…

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 384: Homestar RuinerEpisode 384: Homestar Ruiner

This week’s episode has bad audio, but at least it’s short, due to Jonah’s lingering laryngitis. Paul insists Homestar Runner hasn’t been good in 15 years, while Jonah talks about the NES classic bomb Athena.

This week’s news includes:

  • Nintendo Virtual Store to start selling N64 and DS games
  • Tim Schafer recommends Broken Age players start over from the beginning
  • Silent Hills is officially dead

All this and Listener Feedback.

Rumor: EA Buying Popcap?Rumor: EA Buying Popcap?

Tech Cruch is reporting that Electronic Arts is about to acquire casual games giant Popcap Games for a cool $1 billion, which would exceed EA’s market cap by over 13%. If true, this would be EA’s definitive entry into the casual games market, a field they broke into 7 years ago.

Despite consuming a significant chunk of EA’s reserves. buying Popcap would bring them IPs such as Bejeweled, Plants Vs. Zombies, Peggle, Zuma and Bookworm.

We’ll keep an eye on this deal as it happens.

Episode 528: Back From DisasterEpisode 528: Back From Disaster

Jonah’s desktop PC finally died completely from irretrievable hardware failure, and this episode was recorded clumsily on his cellphone. Meanwhile, TJ has been enjoying Apex Legends enormously, and gives it a rave review.

Otherwise, this week’s news includes:

  • Activision-Blizzard lays off 800 employees
  • World War Z gets an April release date
  • Dragon Quest Builders 2 comes to Switch, PS4 this summer
  • Chucklefish boss says Sony is responsible for lack of PS4 crossplay

The Question of the Week is “Which game would you love to see remade?”