Trials of a World of Warcraft Player: Entry One

“The One Ring”

It’s been a year since my last addiction. I jumped into World of Warcraft a year after heavily playing Guild Wars (roughly 2005), I left WoW a year later due to boredom with leveling and grinding. There were so many other games I could get into that didn’t involve the time investment into this MMORPG.

Then, in 2007 I returned on the eve of Burning Crusade. Blizzard had me… they put out an expansion and drew me back in even though I never had a character (“toon”) that could leverage the powers of the new content. I had two characters at level forty four but most of my friends left for other adventures once I quit the game. I started over yet again, only now on a PvP server instead of the “too easy” PvE server everyone abandoned. This time I made it to level eighteen with one character and level twenty with another but I left not long after because of time issues and managing my life around other games (and my kids).

Here I stand now, a third attempt at World of Warcraft with little to no expectations but a small goal: be ready for the Wrath of the Lich King expansion due out later this year. If I can reach those goals I’ll have also conquered the Burning Crusade content I’ve never achieved. Not even three hours into gaming I’ve re-rolled another character which my distract from my goal.

Why Roll A New Character? I ask myself this question often and the only good answer is denial: life as a low character is easy and I gather neat new skills faster so I feel more progress is being made, although the inverse is true. I’ve had these same issues with classic paper-dice RPG’s, I love inventing new characters and new roles, the end game content isn’t always my first choice.

I’m back to my PvE way of life, on yet another realm and have paid my USD $50.00 to transfer my oldest two characters to the server, back to my life as a Horde. I’ve abandoned those friends that once abandoned me when they moved to PvP and, now, met up with some other friends who play more casually. I’m not a PvP kinda guy, I just want to occasionally game without the pressure to meet up for weekly raids and practice our “tactics.” I just wanna kill stuff.

World of Warcraft is an addiction, a way of life, it is something that you’ve got to take seriously because you’re paying monthly for the privilege to lose precious hours of your real life to a virtual world. You have to respect it, always keeping it at arms length to avoid being crushed by its outer worldly desires. If you let it consume you, you’ll be a changed person with very few options to get out. World of Warcraft is the “One Ring” and must be taken seriously to avoid danger… you’re always running.

How long will I hold out before I release the game once more? I’m not certain, hopefully until at least February of 2009 so I can fully appreciate the extra content I’ve continued to purchase. But, I’ll get out before I find myself in a dark cave eating fishes while invisioning Azeroth and whispering, “my preciousssss”

0 thoughts on “Trials of a World of Warcraft Player: Entry One”

  1. As a fairly new player to WOW (three months), I’ve learned one important thing. The game is what I want it to be.

    I don’t understand those in a hurry to level up. I don’t want to race from quest to quest like my cloak is on fire. If I decide to spend the day fishing, I don’t consider it a waste.

    The goal for me is to have fun. I already have a job. And in that context, WOW has more to offer than people give it credit for.

  2. In some ways you’re right, in others you’re still new to it 🙂 Once you’ve created a new character a few times you may encounter a situation where you end up doing the same quests again, like deja vu.

    For instance, creating an orc and then a troll will lead you down different paths from level 1 to roughly 7 but then once you hit higher levels you’ll start crossing paths to where, no matter what race you have, you’ll always be doing the same Crossroads quests and such.

    What I’ve tried to do is stick with races that are more separate by space, Tauren vs. Troll vs. Undead vs. Blood Elf, so that you get a slight variation to the quest. Then, you want something completely new you try some Alliance races/classes.

    Everyone ends up on the same quest track by level 25 so once you’ve created five horde characters you realize that you’re doing the same thing five times in a row, that gets tedious and, with that, you tend to use more addons like QuestHelper to give you a bit more clue on what direction to go “just to get this one done with.”

    I just like experimenting with new classes and exploring the possibilities, but the quest situation… in the end, I’ll be doing the same thing I did with my Troll and Tauren.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Final Fantasy XIII – Xbox 360Final Fantasy XIII – Xbox 360

Yoichi Wada of Square Enix has let the cat out of the bag. The cat is Final Fantasy XIII for the Xbox 360 and it will be simultaneously released with the PlayStation 3 version. This may be an end to an exclusive era for Sony as all their big brands jump to non-exclusion.

This is probably a result of gamers slow adoption of the PlayStation 3 hardware for various issues, one being cost. Personally I think Sony’s move to say “no price cut” in our near future is a grand mistake. It is well understood that they want profitability over quantity but you’re losing your exclusives to a broader audience.

Each generation of consoles brings new industry trends and, for now, exclusive games from third party developers is too risky when you look at overall cost to produce a block buster title like Final Fantasy XIII. Consider the sales of GTA IV, although they were in the millions, imagine how low it would have been if they only released on the PS3. They’d might have actually lost money on the game.

Square Enix can see the writing on the wall, that writing says “ship on as many mediums as possible.” Gamers are split between consoles with a huge segment on Wii and Xbox 360, if you can at least ship on one of those consoles along with the PS3 you’ll do better financially.

(Thanks, Kotaku)

Episode 457: For HonorEpisode 457: For Honor

This week’s episode has T.J. raving about the new hotness, the multi-cultural action-MOBA game For Honor, while Jonah complains about the lack of attention paid to Plants vs. Zombies: Garden Warfare 2. Scott, meanwhile, is playing Pillars of Eternity in preparation for the sequel.

This week’s news includes:

  • Nintendo announces DLC Pass for Zelda: Breath of the Wild
  • Bard’s Tale remastered trilogy will be finished, promises developer
  • Sony axes PS Now for PS3, Vita
  • Microsoft teases Project Scorpio in E3 2017 press event

Let us know what you think.