New Castlevania Title For 360 and PS3: 2D or 3D?

The Castlevania series was born in Japan on September 26th back in 1986. That knowledge in hand, you can imagine the demographic of 30+ year old gamers who would kill to get an old school franchise title on a new graphic intensive console.

We’ve had many new Castlevania releases since 1986 including releases on the Nintendo DS in 2006 with more titles arriving with the Castlevania branding. However, we’ve not seen a true “full blown” Castlevania title in some time. As a retro style gamer, I’d love to hear news that this would be a 2D game with “next generation” graphics.

There are far too few really great 2D side scrolling platformers for this generation of consoles. Outside of Nintendo, most side scroller systems become “arcade” titles in XBLA or PSN. Over the last fifteen years we’ve had plenty of 3D games with jumping and crazy camera work. Lately, we’ve had some new titles arriving that are 2D platformers like Little Big Planet and the recently released Mega Man 9.

More than likely, Konami will follow the flow and design yet another old franchise with new 3D graphics. Given the demographic for this franchise it would almost seem like a selling point to jump back to a 2D world view.

What would you like? A 3D or 2D Castlevania title on the Xbox 360 and PlayStation 3?

0 thoughts on “New Castlevania Title For 360 and PS3: 2D or 3D?”

  1. Hopefully Konami has realized they don’t know how to do Castlevania in 3d after their 3 attempts at it on the N64 and PS2…

    I’m okay with 3d on a 2d playing field, I just want large objects than, like the big sprites we saw in SOTN or the ones in the remake of Rondo of Blood on PSP. Hopefully japanese production houses will realize that they can capitalize on American nostalgia!

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All this and Listener Feedback. The contest question is still up: “What was your biggest takeaway from E3?”

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