TD Gaming Podcast 92: Apples to Raisins

This weeks gaming podcast covers some fun hot news topics and a gaming flashback of ClayFighter. We also cover a bit of the history on Vicarious Visions some game news, including:

We’re also asking the question, is the Sony decision to NOT drop the price of the PlayStation 3 for the holiday a big mistake?

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Episode 373: Happy New 2015Episode 373: Happy New 2015

This is the first podcast of 2015, and Jonah and Paul are ready to get going, talking about their holiday gifts and their disappointment in the film Birdman. There’s no Gaming History or Gaming Flashback this week, but stay tuned for one next week.

The news in this episode includes:

  • FBI claimed to be investigating Xbox Live, PlayStation Network DDoS perps
  • GSC Gameworld re-opens for business
  • Halo 5 multiplayer beta gets more maps, weapons, and modes (from GameSpot)
  • Xbox Live founder leaves Microsoft

Also in the podcast is some Listener Feedback and the Question of the Week, “How much do you play online?”

Gaming Flashback: Lode RunnerGaming Flashback: Lode Runner

Lode Runner, a game many of us logged hundreds of hours upon. Lode Runner has a great deal of replay value thanks to its great map editor. The game was first published by Broderbund in 1983, but was first prototyped by Douglas Smith, an architecture student at the University of Washington.

The Lode Runner prototype was called Kong and was originally written for a Prime Computer 550 minicomputer on campus, but shortly after it was ported to the VAX minicomputer. Originally programmed in FORTRAN and utilized only ASCII character graphics (the most basic of characters).

In September of 1982 Smith was able to port it to the Apple II+ (in assembly language) and renamed it to Miner. In October of that same year he submitted a rough copy to Broderbund and he’s said to have received a one-line rejection letter, “Sorry, your game doesn’t fit into our product line; please feel free to submit future products.”

The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.

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Episode 671: Pre-XmasEpisode 671: Pre-Xmas

We have peaceniks in World of Warcraft, nude mods in Marvel’s Midnight Suns, and more Black Mesa, but the Game Awards overshadowed all that. Of course, no one cared about the winners — it was all about the commercials.

The news includes:

  • Tekken 7 has sold over 10 million copies
  • Indie dev suggests players “don’t buy” his game as the relationship with their publisher has “dissolved”

Let us know what you thought of the Game Awards.