Microsoft Claims EMEA Holiday Sales Victory

Microsoft is reporting their European sales are the best they’ve seen in the history of Xbox 360 sales. They’re claiming the sales are double what they were in the 2007 holiday season. They are saying 8-million consoles have been sold to date in Europe, the Middle East and Africa (EMEA).

Microsoft’s fast to push out their press release, probably hoping to overshadow any reports Sony may be releasing for sales numbers. At this point, we’ll have to believe their press release as fact until someone proves it otherwise; Microsoft would hate to be caught in a lie. Unfortunately, NPD figures aren’t collected in Europe so we have to wait for all the other metric gathering companies to release final December 2007 figures.

Sony could, in fact, see a doubling of their sales figures as well, we’ll have to wait and see.

LONDON – 5th January 2009: Xbox® today revealed sales data showing Christmas 2008 was the biggest sales period ever in the brand’s six-year European history, with sales of Xbox 360™ almost double those of Christmas 2007<1>. Eight million Xbox 360 consoles have been sold in Europe, the Middle East and Africa (EMEA)<2> up to the end of 2008, widening its lead over PlayStation 3 in the region to more than one million and setting the scene for further growth in 2009.

GfK-ChartTrack data shows that Xbox 360 was the fastest-growing console of 2008, with sales in the fourth quarter of 2008 over double that of the same period in 2007, spurred on by a mix of value, great games and entertainment, and the recently-launched New Xbox Experience.

Chris Lewis, Regional Vice President, Interactive Entertainment Business EMEA, said:“Christmas 2008 was a resounding success for Xbox 360. 2008 saw us grow faster than any of our competitors and we over-achieved in sales during the crucial Christmas selling period. We reduced the entry-level Xbox 360 ERP in September, understanding the need for great value, and European consumers have responded enthusiastically. With eight million consoles sold since we launched, and consistently out-selling PlayStation 3 in EMEA, we’re poised to build on this success in 2009. This success was only possible through our partnerships with retail and with publishers, with whom we’ve worked closely to build a strong ecosystem in the region and to bring value to our shared customer base. As we move into 2009 and an uncertain economic climate, we continue to be committed to offering the right blend of gaming and entertainment experiences at the right price.”

Nick Gibson, Founding Analyst, Games Investor Consulting, said:“Microsoft appears to have enjoyed an excellent end to 2008 in Europe. According to GFK Chart Track data, the Xbox 360 recorded in excess of 100% growth in December sales compared to 2007 across the UK, France, Italy, Germany and Spain, well ahead of any other console. It also recorded comfortably the highest rate of year-on-year growth for the final quarter of 2008 overall.”

Nick Parker, Founder and Games Analyst, Parker Consulting, said:“I have seen early returns for the December 2008 sales data indicating that Xbox 360 has shown a significant sales increase year on year and furthermore is ahead of its nearest rival in terms of lifetime consumer hardware sales in the EMEA region, with an installed base of over eight million units.”

– Ends –

<1> Sales figures are Microsoft estimates based upon GfK-ChartTrack data

<2> EMEA region includes: UK, Ireland, France, Germany, Italy, Spain, Belgium, Norway, Sweden, Denmark, Finland, the Netherlands, Austria, Switzerland, Portugal, Greece, Poland, Czech Republic, Russia, Hungary, Slovakia, South Africa, and UAE

For press information, please contact:

Nik Thakkar / 020 3047 4087 / nik_thakkar@jcpr.com

Georgina Edwards / 020 3047 4057 / georgina_edwards@jcpr.com

About Xbox 360

Xbox 360 is a superior video game and entertainment system delivering the best games, unique entertainment features and a unified online gaming network that revolve around gamers. Xbox 360 has a portfolio of more than 300 games in nearly 40 countries. More information can be found online at http://www.xbox.com/xbox360.

About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Windows operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows ( http://www.microsoft.com/games), including such franchises as“Age of Empires,”“Flight Simulator” and“Zoo Tycoon”; Xbox and Xbox 360 ( http://www.xbox.com), including such games as“Gears of War” and franchises such as“Halo,”“Fable,”“Project Gotham Racing” and“Forza Motorsport”; and MSN Games ( http://www.games.msn.com), the official games channel for the MSN network and home to such hits as“Bejeweled” and“Hexic.”

About Xbox LIVE

Xbox LIVE is the first and most comprehensive unified online entertainment network seamlessly integrated throughout the entire console experience, making it easy for people to find the friends, games and entertainment they want from the moment they power on their Xbox 360 system. Xbox LIVE connects millions of members across 26 countries to enjoy hundreds of multiplayer games, downloadable games via Xbox LIVE Arcade, free and premium playable game demos, music videos, TV shows and movies in the United States as well as new game levels, characters and vehicles for all their favourite retail games. More information can be found online at http://www.xbox.com/en-us/live.

About Xbox LIVE Arcade

Xbox LIVE Arcade on Xbox 360 is the premier destination for digitally distributed high-definition games. Xbox LIVE Arcade is a fast-growing phenomenon with a diverse library of original development and classic titles from the world’s best independent and established developers and publishers. With a dynamically updated library and free trials for every title, Xbox LIVE Arcade makes it easy for every type of gamer— from casual to hard-core— to get instantly immersed in the fun. Xbox LIVE Arcade also lets friends connect and play these incredible games either from the same room or from around the world via the Xbox LIVE online entertainment network. More information can be found online at http://www.xbox.com/en-US/games/livearcade.

About Microsoft

Founded in 1975, Microsoft (Nasdaq“MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

Note to editors: If you are interested in viewing additional information on Microsoft, please visit the Microsoft Web page at http://www.microsoft.com/presspass on Microsoft’s corporate information pages. Web links, telephone numbers and titles were correct at time of publication, but may since have changed. For additional assistance, journalists and analysts may contact Microsoft’s Rapid Response Team or other appropriate contacts listed at http://www.microsoft.com/presspass/contactpr.mspx.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 413: Baldur’s Gaming PodcastEpisode 413: Baldur’s Gaming Podcast

Jonah survived the cold snap, and everything is okay – we think. There’s not much to this podcast except for the extensive discussions on completely unrelated topics.

The news this week includes:

  • The Chinese Room gearing up to announce a new game
  • “Who wouldn’t want to take on” Baldur’s Gate 3, says former Bioware writer
  • New rumor has Forza Motorsport 6 and Forza Horizon 3 coming to Windows 10
  • id Software: DOOM reboot single player campaign around 13 hours

Question of the Week: “What is your favorite FPS?”

Episode 390: Counting DownEpisode 390: Counting Down

As Paul’s departure as a regular host is in 10 episodes, Jonah rants about the Batmobile in Batman: Arkham Knight and talks about the painlessness of Fallout Shelter‘s micro-transactions. The other part of the podcast is them talking Heroes of Might & Magic II, and discussing what makes a good expansion.

The news items include:

  • Lack of female character choice in The Legend of Zelda: Tri Force Heroes explained
  • Australian government bans hundreds of mobile and Web-based games
  • Nintendo has no problems changing franchises, despite fan outcry
  • Apple pulls games with Confederate flag imagery

All this plus Listener Feedback and Paul’s indignation.

Exclusive Artist Deals In Rhythm Games Not Good?Exclusive Artist Deals In Rhythm Games Not Good?

Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon.

Each company plans to up each other with cooler instruments, tighter controls and new in-game options and multi-player fancies. It’s a business and each competitor tries to gain a lead by whatever means needed to win… or do they?

Harmonix stops short when it comes to purchasing exclusive rights to music artists, for now at least. Harmonix’s Eric Brosious went on blogger record saying, “We prefer not to sign exclusive deals with artists because while it seems like the competitive “business” thing to do, in the long run, it’s really not good for anyone. We think we should be working to get more music out to more people.” (kotaku)

As Marky Mark once said, we need “Music for the people” not for in-game exclusives making us choose between Guitar Hero and Rock Band titles. We’ve seen what EA has done to the football franchise by taking control of the NFL roster, money talks and the best game doesn’t always win.

If Activision decides to buy up a ton of great exclusive content and you’re a rock band gamer, you’ll lose out in a ton of great content. For some gamers, that might mean losing out in some artists you’ve never heard before which also means the artist loses out in new fans. We’ve seen younger gamers fall in love with the sounds of Boston and The Police, bands famous way before the birth of many of the Rock Band fan base.

You can tell Harmonix is a development group with roots in music while Activision is a development group with their roots in business. While exclusive access brings you an advantage, in terms of broadening the culture of music, it does very little. Harmonix may be in the right but will that matter in the end when business deals hit the table?

p.s. sorry about the Marky Mark reference, but it had to be done. Bringing out a bit of my own childhood there…