It contains a bit of “rough language,” you have been warned 🙂 Checkout their other shows at ScrewAttack, this is a play on Project Natal’s Milo concept demo in which animated “Milo” interacts with a real human.
Milo and Mijo: Project Natal Spoof
0 thoughts on “Milo and Mijo: Project Natal Spoof”
Leave a Reply Cancel reply
Related Post
Xbox 360: Play Games From Hard DriveXbox 360: Play Games From Hard Drive
Major Nelson outlined some of the new features coming to Dashboard and the Xbox 360. Besides the avatar feature, which is cute, we’re going to have the ability to install games directly to the hard drive and play them.
This feature explains the recent press release about the 60GB Xbox 360 and the price drop on the old 20GB box. Once we can install on our hard disk we’re going to be able to watch our disk space fade away just like we can do, today, on our PC.
You’re going to need to keep the disk in the drive, however, to play the Xbox 360 games you’ve purchased. This will continue to be Microsoft’s solution to Digital Rights Management (DRM) with their console. The end goal, however, is a faster load and a much quieter gaming experience as the 360 DVD player is tremendously loud.
Pretty soon this system is going to be no better than a PC if it keeps getting features like this!
Small Games Make Big WavesSmall Games Make Big Waves
The game industry is doing “okay” in this bad economic time compared to other industries. Primarily, Nintendo is rocking the house with their games, hand-held’s and consoles while mobile developers are showing some great successes in the industry. Many success stories in our industry are based on small titles, downloadable games of the more “casual” style while a few larger titles are experiencing slower than expected sales trends.
We’ve mentioned this in the past, but the tough economy gives many smaller developers great opportunities for success. While big publishers struggle to look good in the eyes of the investor, tiny developers can produce quality titles for minimal cash investment and time to market. Ten years ago, smaller developers tried to compete with the big boys making larger titles, cloning successful titles or simply asking investors to put it on the line for their game. Today, developers can create a small iphone app, a cute WiiWare title or exploit the XNA efforts of Microsoft for Xbox Live Arcade and actually have a chance.
There are still challenges with these smaller developers when working in the WiiWare and XBLA publishing channels, your game marketing and promotion becomes highly reliant on Nintendo, Microsoft or Sony for PSN. Tom Prata, senior director of Nintendo of America talked to Gamespot about this issue:
“Finally, there’s the problem of promotion. It’s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.” (gamespot)
Of course, in the world of smaller game titles and downloadable casual games, you’re going to be at risk of finding a lot of “shovelware” — products that are only released to make a quick dime, often based on some license or popular theme/character. The great game titles will, hopefully, rise to the top and show themselves off amongst all the wanna-be money makers.
Those smaller developers putting a huge passion into their titles actually have a chance in this new industry trend. Game makers, internationally, now have a chance to grasp a small piece of the industry and make their dreams come true. The core audience may see this as a trend of noisly low quality titles, but I believe the industry needs this change to grow a new generation of developers based on niche interests.
While many can wait for their next release of Madden the rest of us will continue to spend a little money to see what the future innovators are going to be bringing to the table.
Microsoft To Indulge on Hype at E3 2009Microsoft To Indulge on Hype at E3 2009
This year’s E3 should be interesting as we head back to the no holds barred approach to gaming conferences. While E3 tried to go all PG for the last few years, it’s time to get back to the serious business of hype-o-rama. Microsoft’s on board with it and plans to “break the bank” in terms of hypesville.
Microsoft Game Studio’s producer Phil Spencer said:
“[It’s] very exciting, because there’s a lot of stuff on the docket and maybe we’ll break the bank a little bit and talk about things that are further out, which will hopefully get the community excited.”
Microsoft continues to hammer home big announcements at the E3 events even while in the ho-hum lull of the past few E3 events. Last year they nailed Sony with the Final Fantasy XIII announcement and hyped up the New Xbox Experience. What are they going to pull out this year now that we’ve seen Gears of War 2 and have a pulse on some of their Halo ideas?
They’re talking about hyping games further down the pipeline, perhaps to keep people jazzed about what the future holds even in these economic down times. It’s important to keep gamers focused on what is to arrive on the 360 so they don’t sway towards the opposing consoles in moments of doubt.
Of course, this begs the question, will Sony pull out even more hype? Will Nintendo continue to give mediocre showings with “I told you so” sprinkled in their message? Only time will tell.
(Thanks, Eurogamer)

Omg… that was freakin’ hilarious. I laughed so hard.
Omg… that was freakin’ hilarious. I laughed so hard.