Baldur’s Gate isn’t too old, it was released in November of 1998, but that’s still a bit dated now. The gaming industry isn’t friendly to the years, often working in what seems to be accelerated “dog years” in terms of technological advancements. It figured this was worth covering because it’s one of the best selling and considered a top tier single-player RPG by most accounts.
It was also developed by BioWare, who, at the time, only had one other game under their belt from two years before called Shattered Steel.
The story begins just after a devastating event in the Forgotten Realms D&D campaign called the “Time of Troubles.” This was a great twist in the standard D&D campaign, it caused all curative magic (clerics) to lose their ability to heal unless near their deity, magic didn’t function correctly (I believe this is where the Wild Mage came from) and was unpredictable and gods walked the earth as mortals which caused magic to, in effect, die while the gods were away. Since the storyline starts slightly after this event, the game contains healing and magic but the storyline is impacted by prior events of course, people have trust issues.
The game was made great because it held “mostly true” to the 2nd Edition D&D roots so the learning curve for D&D player’s wasn’t so rough; some things were adjusted to handle the real-time effect of a video game RPG. You could party with up to six Non-Player-Characters (NPC’s) whom would swap in and out of your active party over time as part of the storyline (something also implemented by the US release of Final Fantasy 2).
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In regards to the Question of the Week
I’D say 12 years,when Duke Nukem forever comes out every1 is going to treat it like a fine Vintage red and say its awesome (even if its a little funky) =]
-Goodday Mate ….. yeah we dont say that
In regards to the Question of the Week
I’D say 12 years,when Duke Nukem forever comes out every1 is going to treat it like a fine Vintage red and say its awesome (even if its a little funky) =]
-Goodday Mate ….. yeah we dont say that
Also in regards to price of games in AUS we will be paying $83 USD for halo:ODST compared to ur $60, i think its due to the TAX MAN the austailan govenment likes to get their cut. But i’d also note STOP FLYING ARE GAMES to OZ IN STEALTH BOMBERS… its expensive seriously.
Cheers
Also in regards to price of games in AUS we will be paying $83 USD for halo:ODST compared to ur $60, i think its due to the TAX MAN the austailan govenment likes to get their cut. But i’d also note STOP FLYING ARE GAMES to OZ IN STEALTH BOMBERS… its expensive seriously.
Cheers
I find games being delayed a lot less annoying than games that ship broken, unfinished, buggy or that require you to download a patch the size of the entire game itself before you can start playing it.
Generally I will only be upset about a delay to a game I really, really want. Although it can be frustrating, especially if its not the first delay, I’m still going to buy it when it comes out. However if the developer/publisher push the game out too soon I will defiantly think twice before looking to purchase any of their future products.
I find games being delayed a lot less annoying than games that ship broken, unfinished, buggy or that require you to download a patch the size of the entire game itself before you can start playing it.
Generally I will only be upset about a delay to a game I really, really want. Although it can be frustrating, especially if its not the first delay, I’m still going to buy it when it comes out. However if the developer/publisher push the game out too soon I will defiantly think twice before looking to purchase any of their future products.
Thanks guys for a great podcast. Actually i haven’t gotten around to listening to this week’s episode yet but last weeks was awesome. keep em’ coming guys.
P.S Anybody seen gearbox’s upcoming Action/RPG Borderlines? seems super rad. Any thoughts?
Thanks guys for a great podcast. Actually i haven’t gotten around to listening to this week’s episode yet but last weeks was awesome. keep em’ coming guys.
P.S Anybody seen gearbox’s upcoming Action/RPG Borderlines? seems super rad. Any thoughts?