Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.
The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.
As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.
When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).
The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.
You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!
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In regards to the Question of the Week
I’D say 12 years,when Duke Nukem forever comes out every1 is going to treat it like a fine Vintage red and say its awesome (even if its a little funky) =]
-Goodday Mate ….. yeah we dont say that
In regards to the Question of the Week
I’D say 12 years,when Duke Nukem forever comes out every1 is going to treat it like a fine Vintage red and say its awesome (even if its a little funky) =]
-Goodday Mate ….. yeah we dont say that
Also in regards to price of games in AUS we will be paying $83 USD for halo:ODST compared to ur $60, i think its due to the TAX MAN the austailan govenment likes to get their cut. But i’d also note STOP FLYING ARE GAMES to OZ IN STEALTH BOMBERS… its expensive seriously.
Cheers
Also in regards to price of games in AUS we will be paying $83 USD for halo:ODST compared to ur $60, i think its due to the TAX MAN the austailan govenment likes to get their cut. But i’d also note STOP FLYING ARE GAMES to OZ IN STEALTH BOMBERS… its expensive seriously.
Cheers
I find games being delayed a lot less annoying than games that ship broken, unfinished, buggy or that require you to download a patch the size of the entire game itself before you can start playing it.
Generally I will only be upset about a delay to a game I really, really want. Although it can be frustrating, especially if its not the first delay, I’m still going to buy it when it comes out. However if the developer/publisher push the game out too soon I will defiantly think twice before looking to purchase any of their future products.
I find games being delayed a lot less annoying than games that ship broken, unfinished, buggy or that require you to download a patch the size of the entire game itself before you can start playing it.
Generally I will only be upset about a delay to a game I really, really want. Although it can be frustrating, especially if its not the first delay, I’m still going to buy it when it comes out. However if the developer/publisher push the game out too soon I will defiantly think twice before looking to purchase any of their future products.
Thanks guys for a great podcast. Actually i haven’t gotten around to listening to this week’s episode yet but last weeks was awesome. keep em’ coming guys.
P.S Anybody seen gearbox’s upcoming Action/RPG Borderlines? seems super rad. Any thoughts?
Thanks guys for a great podcast. Actually i haven’t gotten around to listening to this week’s episode yet but last weeks was awesome. keep em’ coming guys.
P.S Anybody seen gearbox’s upcoming Action/RPG Borderlines? seems super rad. Any thoughts?