This is a Gaming Podcast lite episode, it’s got less calories because we’re right in the middle of travel plans heading to New Orleans for Tales of the Cocktail (conference). This is also the reason the show is going out late this week as I’m posting it from a hotel room with crappy wifi, but we did it… we got it done. I’m keeping the show notes simple this week because we’re rushed for time.
Gaming Podcast 182: Condensed Version
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The post Episode 718: Patches first appeared on Gaming Podcast.
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@Sony’s 3d at 720 vertical resolution:
Basically admitting that 3d is more that they can handle …
He’s right about not being able to spot the difference. Usually I play a game to enjoy the action and the story. I don’t pay too much attention to the 3D details.
You can actually play games on PC in 3D, today, using anaglyph glasses and third party video card drivers :O 🙂
@EA and Ubisoft
They need cash … Usually you sell when either you need cash or the asset you’re selling tends to become worthless.
With Assassin’s Creed 2 done, I don’t think Ubisoft is doing bad. So yeah, I think EA just needs money.
@listener comments (again :P)
120 GHz! Surely you mean 120 Hz. Not GHz.
The Wall St. Journal apparently falsified its report:
http://www.examiner.com/examiner/x-14825-Video-Games-Examiner~y2010m7d23-The-truth-behind-StarCraft-IIs-development-cost