The Xbox 360 price drop rumors flow like water and it’s all but officially been announced at this point. What about PlayStation 3 and their price? No.
Nobuyuki Oneda, the Sony’s chief financial officer said, “our plan is not to reduce the price. Our strategy is not to sell more quantity for PS3 but to concentrate on profitability.” (gamespot) This makes complete sense coming from their chief financial officer, as their motivation is to make money, not lose it.
The question remains, how will they actually make money if they’re no longer in the race for competitive market prices? Considering game licensing must Net them some amount of profit Sony’s idea seems to be the exact opposite of their original PlayStation method: saturate the market and sell them all games.
So far we’ve seen very few “need to have” games for the PlayStation 3 console while Xbox 360 continues to build a substantial library and Wii continues to break sales records for apparently no reason. When a game publisher has to decide on a platform to launch a new game, why would they choose the one that doesn’t care to be competitively priced in the market? The one that doesn’t care about quantity of sales?
Sony intends to reverse the entire razor blade philosophy where one sells a cheap razor and charges users for the blades over and over again. Their take on this concept is to sell really expensive razors and put out small half-quality blades. Is that a good market strategy at this point?
@Gaming flashback: did any of you played Mission Impossible on NES?
@“Linear is not a dirty word for an FPS”
Well, what can I say, if you wan to push for a very specific story/experience, then linear is the only way to do it.
However, you get better replay value from sandbox games. Heck, I still love playing all STALKER games.
Jonah, good point on building a climax easier on linear games. I harp back to STALKER: the first game was a sandbox game up until reaching Chernobyl. Afterwards, it turned linear, and it didn’t feel bad at all.
I feel so sorry for GSC having to shut down. I hope Vostok Games (the startup from the former GSC games) will do better.
@Pachter decries on-disc DLC as “just plain greed”:
You know, this time I agree with the dude.
@Crysis 2 returns to Steam:
Hmm, lemme guess, Origin didn’t work that great? Or is it that money has no color, so Steam customers are just as good as Origin customers?
Did Valve lower their demands in the cut from DLC?
@The Old Republic still has one of the biggest dev teams in industry:
It’s hard to sell 3 mil. of copies of anything, never mind a new IP. It’s a risky bet.
@QOTW:
What do you guys think of “Amnesia: The Dark Descent”? That is, if you played it.
i am sorry i disapeared but i do not have much time…
@qotw how long does it take to make a single episode of a podcast from early planning to final editing?
Not much interested in the news, so I’m going to comment on E3.
Plenty of games have been added to my list of games I want to play, among them are:
-Need for Speed Most Wanted
-Epic Mickey 2
-New Super Mario Bros. U
-Pikmin 3
-Rayman Legends
-Tom Clancy’s Splinter Cell: Blacklist
-Tomb Raider
-Watch Dogs
Worst E3 conference was Microsoft, best was Ubisoft. What I don’t get is how many people are “disappointed” by Nintendo’s conference, expecting huge releases such as Zelda, Metroid, F-Zero or even Smash Bros. I think that many people do not understand how long it takes to make the great games Nintendo makes, and expect them to churn them out like Call of Duty. I also think that it’s a smart move by Nintendo, releasing quite a few good titles at launch, and then pace the awesome games one by one for the future. Maybe this way the WiiU won’t run out of first-party games as soon as the Wii did.
2 questions, both for Paul:
So, did you shit your pants when Nintendo announced the WiiU will come out Holiday 2012?
Have you finished Skyward Sword yet?