Once upon a time Rare though they had a winner; a game which would end all the confusion between a hardcore console and a kiddie console. Viva Piñata was supposed to change the way we think about Xbox 360 gaming by showing off a title that would make children feel more inclined to game on a “big boys console.”
Unfortunately, execution of Rare’s new franchise title came with a few rough patches, namely Gears of War. Earlier on they had press releases and conferences about how this game was going to interact with users, inspire them to watch Viva Piñata the cartoon to get new recipes for the game which would allow you to create new breeds of Piñata. There were a few flaws in the plan. They didn’t hype the game enough prior to the release and then they decided to launch the game during the over-hyped Gears of War title.
Oddly enough my children (two and four years of age) would rather watch Sponge Bob and Dora reruns than a single episode of Viva Piñata. I thought the show was cute and the bright colors and crazy creatures would draw children like moths to a flame, but they just didn’t care.
My children were too young to play the first Viva Piñata and it didn’t provide enough interest for them to watch me play it and invest the hours. I found the game to be creative and fun… for awhile. Once my happy little Piñatas started eating each other and fighting constantly I realized the joy was gone. If I want to listen to screaming and fighting I’ve got my own children, babysitting Piñatas in a fake garden just wasn’t doing it for me.
Now, Viva Piñata: Trouble in paradise has been given a date of September by Eurogamer. Rare is stating we’ll have 30 new Piñata’s to play with along with new environments, co-op play and other cute options. Admittingly, Drop-in/Drop-out co-op play does sound kind of neat but my emotional scares from the first title have not healed yet.
I was told there would be a great deal of downloadable content (DLC) for Viva Piñata. but found nothing available after I purchased the game and, if content exists now, I’ve long since lost interest in the game. The idea was solid, the demographic was available but the execution went flat. You cannot expect older gamers with children to believe Microsoft or Rare are planning to give us real kids games when you release a single title and show us no other kids games for two years.
At this point, if you’re looking for a console with more kid-friendly gaming you’re going to buy a Wii every single time. Titles on the Wii work for both young adults, teenagers, kids and older grandparents while the 360 goes strong with the 18-34 year-old male demographic.
If you want to be serious about bringing kids on board, Viva Piñata is going to need some friends not just a single sequel. Otherwise, you’re going to find out quick that the 18-34 demographic will simply nod politely and move on to their next great fix… Gears of War 2 perhaps (November, 2008).
If the upcoming Viva Piñata franchise executes like its prior title there will definitely be some trouble in paradise.
@Wii U priced at $300 for basic, $350 for deluxe
I heard a lot of criticism towards the console after the pricing was announced. This doesn’t look good.
@Obsidian unveils Kickstarter title Project Eternity, raise $1M in 24 hours
I don’t get it, Dr. Evil … Studios going to Kickstarter for money instead of going to producers? I take it they no longer want to cope with the pressure of the producer?
Thing is, “One million dollars” doesn’t keep a studio running for too long, so what’s going on there?
@“no disc based games” next-gen
That’s quite some bandwidth required right there. For this reason alone (and the fact that I’m using a 3G modem) I say that CD/DVD is good, me likes them 🙂
@QOTW:
Not much. I played Shadowrun for SNES during my Internet-less vacation, and I found that game to be surprisingly entertaining.
@Wii U
Not sure. I also think having 2 versions is stupid, considering the Deluxe version is way superior to Basic. The price is not so bad. But in the current economic situation I don’t expect it to sell out like the Wii. Personally, I will play it safe and get it early next year. I will wait for reviews, new title announcements and to see how popular it will get. Don’t need another Nintendo branded brick on my hands.
Especially if it mostly plays Xbox 360 games
@Guild Wars 2
I kind off fell out of the whole MMO world. Level grinding is just not my thing. Usually I get to LvL 20 and loose interest. That’s why I play F2P stuff. Not sure if I should invest into Guild Wars. It has no subscription but does it provide enough content to make me play it long enough? MMOs are just to repetitive these days.
@QOTW
Just finished Yakuza on PS2. Currently playing Witcher. It’s funny. Jonah says he is playing Mass Effect and completing all the quests. I have done that on my first playthrough. Then I did it for the second time as an asshole. I usually play games very thoroughly. I only reached chapter 3 on Witcher but already played over 30 hours. I prefer to do everything on the first attempt. Although, in an RPG that means that I max level half way the game and then kill the final boss with a backhand slap.
@Wii U priced at $300 for basic, $350 for deluxe
good job on the guess guys! i think this price is ok for a console of that caliber, it might be “a couple of wiis taped together” but it will fufill the gamer’s needs for a few years without a doubt (i hope)
@Obsidian unveils Kickstarter title Project Eternity, raise $1M in 24 hours
well, they really do have a history with good games! they deserve it!
@QOTW
mostly Borderlands 2 and Battlefield 3: armored kill. as of now, i am a lvl 19 assassin focused fully on the melee tree… oh god, the carnage! :3
now time for my question: wich classes and wich builds are you guys doing on BL2? and wich you made for BL1? i made mordekai as a kick ass sniper, also 100% focused on the sniper tree.