In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.
Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.
Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.
“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)
What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.
This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.
Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.
@Wii U priced at $300 for basic, $350 for deluxe
I heard a lot of criticism towards the console after the pricing was announced. This doesn’t look good.
@Obsidian unveils Kickstarter title Project Eternity, raise $1M in 24 hours
I don’t get it, Dr. Evil … Studios going to Kickstarter for money instead of going to producers? I take it they no longer want to cope with the pressure of the producer?
Thing is, “One million dollars” doesn’t keep a studio running for too long, so what’s going on there?
@“no disc based games” next-gen
That’s quite some bandwidth required right there. For this reason alone (and the fact that I’m using a 3G modem) I say that CD/DVD is good, me likes them 🙂
@QOTW:
Not much. I played Shadowrun for SNES during my Internet-less vacation, and I found that game to be surprisingly entertaining.
@Wii U
Not sure. I also think having 2 versions is stupid, considering the Deluxe version is way superior to Basic. The price is not so bad. But in the current economic situation I don’t expect it to sell out like the Wii. Personally, I will play it safe and get it early next year. I will wait for reviews, new title announcements and to see how popular it will get. Don’t need another Nintendo branded brick on my hands.
Especially if it mostly plays Xbox 360 games
@Guild Wars 2
I kind off fell out of the whole MMO world. Level grinding is just not my thing. Usually I get to LvL 20 and loose interest. That’s why I play F2P stuff. Not sure if I should invest into Guild Wars. It has no subscription but does it provide enough content to make me play it long enough? MMOs are just to repetitive these days.
@QOTW
Just finished Yakuza on PS2. Currently playing Witcher. It’s funny. Jonah says he is playing Mass Effect and completing all the quests. I have done that on my first playthrough. Then I did it for the second time as an asshole. I usually play games very thoroughly. I only reached chapter 3 on Witcher but already played over 30 hours. I prefer to do everything on the first attempt. Although, in an RPG that means that I max level half way the game and then kill the final boss with a backhand slap.
@Wii U priced at $300 for basic, $350 for deluxe
good job on the guess guys! i think this price is ok for a console of that caliber, it might be “a couple of wiis taped together” but it will fufill the gamer’s needs for a few years without a doubt (i hope)
@Obsidian unveils Kickstarter title Project Eternity, raise $1M in 24 hours
well, they really do have a history with good games! they deserve it!
@QOTW
mostly Borderlands 2 and Battlefield 3: armored kill. as of now, i am a lvl 19 assassin focused fully on the melee tree… oh god, the carnage! :3
now time for my question: wich classes and wich builds are you guys doing on BL2? and wich you made for BL1? i made mordekai as a kick ass sniper, also 100% focused on the sniper tree.