We just found out that my recording of Podcast #283 didn’t take on my end. However, there is a backup, so all that means is that you’ll have to wait til tomorrow for the next podcast. Sorry for the delay.
Podcast Delay
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Episode 288: Wii U-tiful PodcastEpisode 288: Wii U-tiful Podcast
This week’s episode is short due to Jonah Falcon’s impending trip to San Francisco to cover a preview event of Company of Heroes 2, while Paul Nowak gets irritated at the complaints coming out of the Wii U launch.
The news items include:
- Wii U’s launch day update reportedly causing major problems
- Nintendo DRM traps $400 of downloaded games
- GTA: Vice Cityremoved from Steam over music licensing
- Report: Next-gen Xbox TV device coming in 2013
- Sony: Our iPhone and Galaxy S3 challenger is coming
The Question of the Week: “Do you play real-time strategy games. If so, what is your favorite. If not, why not?”
Episode 594: Sony, Swimsanity and TurkeyEpisode 594: Sony, Swimsanity and Turkey
This is the third attempt in as many weeks at making an episode.
There’s no real news items this Thanksgiving as the podcast is giving away free Swimsanity codes and talk about the games they’ve been playing that month.
Let us know what you think and win a Swimsanity code.
Episode 494: Power OutageEpisode 494: Power Outage
This episode’s release was delayed by Spectrum internet problems which can be sorted with a VPN like cubik thanks to rain caused by El Niño, but that didn’t stop Jonah from enjoying the Turtles. The news was slow this week, so there’s a lot of banter about why Gaming Flashback title Grand Theft Auto IV was one of the best reviewed games of all-time, and how the crew thought it sucked. Maybe it was because of Roman constantly asking them if they’d like to go bowling or something.
This week’s news includes:
- CD Projekt touts Cyberpunk 2077 as a “blockbuster franchise”
- Minecraft Chemistry update goes live
- Bandai Namco outlines plans to address Dragon Ball FighterZ online issues
Let us know what you thought of Grand Theft Auto IV.
