Episode 287: Dead Cats

This week’s Gaming Podcast is chock full of news and reader feedback. Rather than do a Gaming Flashback, a conversation about the middling sales of the PlayStation Vita is discussed, while Paul is anxiously looking for a black Wii U so he can play Epic Mickey 2. We also hand out the indie game prizes to our two winners.

This week’s news includes:

  • Star Citizen hits $4.5M stretch goal, biggest crowd fundraiser ever
  • Black Ops 2 1.03 patch doesn’t fix server issues
  • Deus Ex: Human Revolution film director tabbed
  • Spector: Epic Mickey 2 takes “choice and consequence to new levels

This week’s Question of the Week: What was the best game you ever played that cost less than $5?

In addition, this is the two days of Kickstarter funding. Help the TD Gaming Podcast with its Kickstarter fundraising.

0 thoughts on “Episode 287: Dead Cats”

  1. @Deus Ex: Human Revolution film director tabbed:
    “I didn’t ask for this” – Deus Ex guy (sue me, i forgot the guy’s name)
    “But i’ll take it… gladly” – Me

    @QOTW:
    I have a list…
    Cthulhu Saves the world (epic fun awesome RPG)
    Terraria (bought for 2.50)
    Space Pirates and Zombies (2.50 as well – all hail Ganben)
    I could go on, but these are the high awesomeness ones!

  2. Have not yet listened to the podcast, but I thank you very much for the games. Made my crappy day a lot better =D.

  3. Jordan, glad to hear about the job.

    @Star Citizen hits $4.5M stretch goal
    Jonah, good point on stretch goals. If I ever ever come up with a project that requires funding, and if I put it on Kickstarter, it’ll have all the requirements mentioned, no stretch goals.

    @Black Ops 2 1.03 patch doesn’t fix server issues
    Ah, EA’s way of pushing Origin … just kidding!
    Still, gotta hand it to them the way they do their testing :P. You can test for server outages, bad network conditions, you can test that.
    What can I say, COD lost me at Modern Warfare 2. It became just waay too action movie like. Now, Medal Of Honor, that’s a modern warfare game that I liked!

    @Deus Ex: Human Revolution film director tabbed
    Meh … i liked Mortal Kombat, but that’s pretty much it on games turned into movies.

    @QOTW:
    Ib. Free game, no microtransactions. It went waaay above my expectations, becoming a point of reference for “story and characters beat graphics”.

  4. @Deus Ex: Human Revolution film director tabbed: Seriously, how many video game movies have been announced and then they run into problems? Just wait until you actually have finished something, and just announce it with a trailer because I’m getting sick of this. Halo, Uncharted, God of War, Castlevania, World of Warcraft, Devil May Cry, Shadow of the Colossus, Bioshock and Gears of War are just a few of the many that will probably never see the light of day.

    @Epic Mickey 2: Seeing as the sequel got pretty much the same reviews as the 1st one which I loved, I will probably end up playing this. Would be pretty excited to play it if I hadn’t like 6 new games which I would like to play.

  5. @Kickstarting the Party

    As fun as Kickstarter sounds, I stay away from it. I am very conservative about how my games are made and frown upon the Rise of Communism in gaming. I still think that Kickstarter is just a passing fad and will eventually wither away.

    @Patchy Black Ops

    Haven’t played multiplayer. Although I own the Xbox 360 version so I should be safe. People expect Xbox games to run well on-line because we pay the Gold Tax and are entitled on it. Maybe PS3 should have had a payed subscription. It’s on-line is a mess compared to Xbox 360. It’s not just Black Ops that runs bad.

    @Deus Ex

    At least it wasn’t Uwe Boll…

    @Taking the Mickey

    Jonah’s right. Epic Mickey 2 is taking a critical beating. It doesn’t matter how many endings you have if your AI partner puts all effort ensuring that you never make it to the end.

    @QOTW

    GunZ Online. I played it back in 2006 before it went freemium. Back then there weren’t that many free on-line games. Especially action games that weren’t MMORPGs. That made GunZ stand out and I sunk a good few life-times into that game. Occasionally I come back there but the smell of nostalgia is not enough to keep me interested for long. Better games to play these days.

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This week’s news includes:

  • ESA drops SOPA support (via Herr Alien)
  • R18+ bill to be voted on by Australian Parliament on 7th February
  • Vita sales continue to freefall in Japan
  • Guild Wars 2 open beta this Spring, launching in 2012
  • Starbreeze states they don’t look at games from a genre perspective anymore

All this and Reader Feedback, as well as the Question of the Week, “What do you look for in a sequel?”

Retro FlashBack: DragonFire (Atari 2600)Retro FlashBack: DragonFire (Atari 2600)

Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.

The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.

As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.

When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).

The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.

You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!

Nintendo Takes Yet Another Month in United StatesNintendo Takes Yet Another Month in United States

The holiday season is over, the NPD sales data for January 2008 is in and we see a common theme: Nintendo rules the show. While Sony continues to try and persuade gamers that the PlayStation 3 is in a completely different gaming category, statistic gathering companies like NPD put ’em all in one big basket.

wiifitIt makes sense for Sony to try to push themselves away from being classified with the Wii console because it makes them look bad. We’re all equal gamers here, there is no need to break into more sub-categories when only three consoles vying for top spot. Many folks (including us) criticize the slow adoption rate of Wii games, yet they steal top software sales spots as well.

  • Wii — 679,200
  • Nintendo DS — 510,800
  • Xbox 360 — 309,000
  • PlayStation 3 — 203,200
  • PlayStation Portable — 172,300
  • PlayStation 2 — 101,200

Thankfully Sony’s PlayStation 3 product took top spot on their hardware list, so that’s not so bad. Sadly, combining all Sony’s hardware still doesn’t meet the units of the Wii.

On the software sales front, Nintendo took six of the top ten positions including position’s one, two and three. Wii Fit takes number one position with an insane 777,000 units sold. The only closest product to Wii Fit was Wii Play (still!) with 415,000 units sold. Place four was held by a 360 title, Left 4 Dead sold 243,000 units.

Although many gamers haven’t turned on their Wii in ages, there is no doubt the market is red hot for Wii. At this point, we’re all wondering how long it will last — any predictions? It’s already been a long time.