Due to scheduling conflicts, there is no podcast. The next podcast will be recorded at its regularly scheduled time.
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Gaming Flashback: River Raid (Atari 2600)Gaming Flashback: River Raid (Atari 2600)
One of the first games I was introduced to on the 2600 was River Raid, back in 1982. I remember it vividly, as I was at my cousin David’s house, who was older than me, and he’d “baby sit” me so the adults could have some adult time hanging out in the dining room. We’d sit in the family room playing 2600, mainly River Raid.
This is an Activision game, and was later ported to Atari 5200, Atari 8-bit, C64, ColecoVision, IBM PCjr, Intellivision, ZX Spectrum, and MSX. The player controls an airplane in a top-down view over a river and gets points for shooting down enemy planes, helicopters, ships and balloons (for versions after the Atari 2600). By flying over fuel-stations, the plane’s tank can be refilled. The player can shift side to side and change the speed of the plane. Sections of the river are marked by bridges.
The game was highly acclaimed for its ability to stuff tons of map into small amounts of space. The map was huge and it fit on the disk because it’s randomly generated using a common starting seed, basically, imagine some of the Diablo dungeons…they’re randomly generated but the starting seed which starts the random process is also ‘random.’ (probably based on clock time which isn’t too uncommon). Atari, rather than try to make a random level each time used the level random generator to build a procedural based level rather than drawing it and saving it into the cart. GENIUS.
A more highly randomized number generation system was used for enemy AI to make the game less predictable.
Germany consider this game harmful to children, indexing it on their list of games “harmful for children” along with the game Speed Racer. It remained on their list until 2002 (since 1984) when developers petitioned it off the list before the PS2 launch of Activision Anthology (otherwise they’d not be able to put it in the game)
Some of the Germany reasons: Minors are intended to delve into the role of an uncompromising fighter and agent of annihilation (…). It provides children with a paramilitaristic education (…). With older minors, playing leads (…) to physical cramps, anger, aggressiveness, erratic thinking (…) and headaches (wikipedia)
All in all, a great game! To hear all the details on River Raid and our opinions, checkout TD Gaming Podcast Episode 78.
Episode 353: E3 Swag BagEpisode 353: E3 Swag Bag
Jonah returns from attending E3 last week, as Jordan is a sick latecomer into the podcast. Jonah and Paul relate his near-disaster loss of his iPad Air, while Jordan does his best Don LaFontaine impressions in this episode which is 50% longer than normal.
The news discussed includes:
- Hirshberg: Console transition pains not a bad problem to have
- Destiny may possibly come to Windows PC
- Nintendo’s top designer has “uneasiness” about virtual reality
- How the Xbox One’s 10% GPU increase works without Kinect
- PS4, Xbox One seeing much higher digital download attach rates
In addition to the news, there’s Listener feedback, and even better, a new contest to win an E3 Swag Bag – listen in to find out how to win (US listeners only, sorry.)
Gaming Podcast 185: Eat, Drink and PlayGaming Podcast 185: Eat, Drink and Play
This week we’re recording a gaming podcast! Oh wait, that’s like every week. We’re reading some comments, handling some history and news and busting through the news which includes:
- Assassin’s Creed Collectors Edition (CE) to cost $40 more
- Sony PlayStation Plus subscribers may get access to Killzone 3 beta (speculation)
- Players may be able to create videos in Call of Duty: Black Ops
- Gran Turismo 5 is still not complete
This weeks question of the week, what would you put in a collectors edition box set?
