Episode 294: Naked Bribing

This week has a full crew again with Jordan, Jonah, Paul and Dan, and even though there’s no Gaming Flashback or Gaming History, there’s a ton of news to pour over.

This week’s news includes:

  • Jay Wilson steps down from Diablo III stewardship
  • The Secret World sees ‘400% increase in activity’ after December relaunch
  • Mojang: Minecraft XBLA outsold Minecraft PC in 2012
  • Gas Powered Games confirms major layoffs
  • Sony settles lawsuit with Kevin Butler actor Jerry Lambert
  • Pachter: Nintendo is “a few years late” in everything they do

On a sadder note, Dan announced a day after the podcast recording that he will be employed full-time and no longer have the time to be a regular member of the podcast.

This week’s Question of the Week: “What game do you want to see a sequel to the most?”

0 thoughts on “Episode 294: Naked Bribing”

  1. So, we’ll do follow-ups for some of the older news items. Cool!

    @Jay Wilson steps down from Diablo III stewardship
    Eh, I guess that’s what happens when you focus a bit too much on making money instead of making a game. Jonah, I’m 100% with you.
    I wouldn’t put the blame on the lead game designer though: if you’re not the top dog in the hierarchy, your freedom is limited.

    Hmm, Brevik ? Maybe.

    @The Secret World sees ‘400% increase in activity’
    Buy2Play is a bit weird, since you still have server maintenance to pay for. Dunno. I can see it for an MMO that would use a p2p network system to alleviate server loads, but for a classic client-server architecture? Dunno. To me it sounds like putting a limit to the lifespan of the game.
    Time, prove me wrong.

    @Mojang: Minecraft XBLA outsold Minecraft PC in 2012
    And here’s the XBLA gold rush 🙂
    Like the iPhone gold rush before. And the other XBLA gold rush before the iPhone rush.
    Joking aside, I can see people interpreting this as a sign to where to publish. Truth is, a good game sells. Regardless of the platform.

    @Sony settles lawsuit with Kevin Butler actor Jerry Lambert
    This is screwed up. It’s his freaking face. It’s not like Sony owns it. But what the heck, what do I know.

    @Pachter: Nintendo is “a few years late” in everything they do
    I think the guy has a point. In terms of performance, he’s right. In terms of peripherals, they were left behind by Kinect. As for a games library, again, he’s right.
    Paul, I guess you’d like to make a zombie out of him? 🙂

    @QOTW
    STALKER, but! The former GSC team is working on Survarium, and the STALKER brand did get a new roof, but with a different studio.
    So sure, I do want something STALKER like, it’s just I’m not sure it’ll be STALKER2 (not announced) or the Survarium game.

    Dan, good news about your employment! You will be missed.

  2. @Diablo 3 beheaded (I wish)

    Meh

    @Secret World

    Double Meh

    @Sony and Kevin Buttler

    Tripple Meh. Boredom COMBO.

    @Minecraft XBLA

    The answer is simple. PC version is far to easy to pirate. It’s less than a megabyte and you can store it on a floppy disk. Furthermore, as funny as it sounds Minecraft multiplayer is very processor heavy. The XBLA version is a lot more stable (and even then someone gets dropped once in a while). It may be pricy and lack the mods but there is nothing like it on the Xbox.

    @Nintendo is a step behind

    If you may recall, I was talking about this for the past year. Nintendo’s problem is that it is fueled by tradition. The Wise Old Men who run the company call all the shots. They make what they THINK the consumer wants. And you can’t define the world by Satoru Iwata’s personal tastes. The reason why Xbox is doing so well is that Microsoft is running a business. Tablets are successful? Que SmartGlass. 3D sucks? Drop it. Kinect is popular? Make Kinect 2.

    On another note, I can’t wait till you discuss the newly revealed Wii U titles. I am brewing up a shitstorm in my cauldron as we speak.

    @QOTW

    Man. Way to many. It’s sad to a see a franchise die just because people spend all their money on COD and FIFA. The obvious answer is Shenmue 3. The story was finished for the last 15 years. They just don’t have the funds to put it into a digital form. How sad…

    A proper sequel to the Duke Nukem franchise is another. The game made a profit. They should make a new game. This time for real.

  3. Hello long time listener, love the show especially Paul.

    @QOTW : I’m going to cheat and pick two if it’s fine with ya gents, always wanted sequels to these.

    1). The Brave fencer Musashi: This was my favorite kirby game growing up.

    2). Misadventures of Tron Bon:Its like having your own army made of small huggable Lego people.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 361: Dev StoriesEpisode 361: Dev Stories

This week is slow in terms of videogame industry news, but rich on developer stories told by Paul, so be prepared for a lot of advice for the kid who wants to make games instead of just play them.

The news includes:

  • Report: Microsoft to buy Mojang
  • Destiny day-one shipments top $500 million
  • Dan Adelman: “Good games are worth paying for”
  • Video game degrees in the US increase by 50% in five years
  • European Women in Games Hall of Fame adds new members

All this and Listener Feedback, with the Question of the Week: “Have you ever created your own content with a game’s editor?”

Gaming Podcast 137: BeateratorGaming Podcast 137: Beaterator

This week’s gaming podcast covers a bunch of topics you’d expect to hear in a gaming podcast. What? Yeah, we’re flashing back to Master of Orion and taking a little look into the background of Stephen Barcia all while covering a bit of news and community comments. This weeks news includes:

This week’s question of the week is pretty simple: what, in your opinion, is the best generation of consoles from the earliest until today’s consoles?

Episode 584: More #MeTooEpisode 584: More #MeToo

Depressingly, sexual harassment in a development studio is once again the lead news item this week, and from a studio most gamers would never think it could happen. That, and major seismic shifting in the power structure of the digital storefront landscape.

The news includes:

  • Multiple employees resign over Skullgirls studio head’s behavior
  • Microsoft sides with Epic in legal battle with Apple
  • Another intimidating obelisk has been found in Microsoft Flight Simulator

Let us know what you think.