Episode 311: Podcast Two, Xbox One

This week is just Jonah Falcon and Jordan Lund, but the podcast is double length as the Xbox One dominates the last part of the podcast. There’s also the Gaming Flashback of Bungie’s Oni.

This week’s news includes:

  • Games Industry Biz eulogizes Wii U, states it suffered “death by apathy”
  • Xbox One revealed by Microsoft
  • Microsoft: No fees for used games, special dispensation for gamers without internet
  • Microsoft’s Greenberg: E3 presentation will be “all about the games”

All this and Listener Feedback.

0 thoughts on “Episode 311: Podcast Two, Xbox One”

  1. 😀 so our best wishes came true! Paul got a job!

    Last think I remember playing is Wolfenstein (the 2009 one) using an analogue controller. I can’t possible imagine how somebody can be good at shooting using a controller.

    Oni – it’s actually a pretty good game. Game mechanics are ok, but … you can’t quite go for a strategy that avoids hand to hand combat. The blend is ok, but you don’t get a choice. You use guns to weed out enemies from a distance, but you will eventually end up snapping enemy necks because you quickly run out of ammo.

    @Games Industry Biz eulogizes Wii U, states it suffered “death by apathy”
    100% with Jonah. The issue the list of available games, so you’d better make it easy for third party developers.

    @XBox One:
    – external HDD: so, apparently being able to upgrade things yourself is a good thing … who would have thunk it 😛 … obviously not people using PCs … or people developing for PCs.
    – always online: no. Just … no. I’m not going to buy a console anyway, but I can tell you that the ‘always online’ is a major no-no for me. And most likely for others as well. And I think it applies for both games and consoles.
    So yes, Microsoft would better give up on that.

    @Microsoft’s Greenberg: E3 presentation will be “all about the games”
    Fingers crossed. Microsoft knows that the game library is crucial if they want to sell the console.

  2. Thanks for the link, Jonah. I’m downloading it now so I’ll try playing through it this week. The screenshots look worse than the first Broken Sword but that’s not really what I care about in games like that 😉

    @Xbox One
    I watched the conference live and I wasn’t really sure what to expect. I’m pretty convinced now that Microsoft is following the path of wanting to be the only necessary multimedia box in the living room with game playing functionality only one, not the most important, of its abilities. They focused on some stuff that if it works, it will only work or make sense in the USA (integration with cable set top boxes, live NFL fantasy league integration). Seems to me like MS is really targeting the online, connected, richer part of the USA as their primary consumers. As a gamer from Europe, I didn’t feel like a proper recipient of the message they were delivering during the conference.

    @Xbox One games during E3
    MS said they would announce 15 exclusives during E3. I wonder how many of those will be amazing Kinect 2.0 titles. Quantum Break looked exciting. I wonder how they’re going to tie the gameplay in with the live action stuff. Or was it just the trailer?

    @Used game fees (or lack thereof)
    Until they tell us what will really happen, it’s really hard to say anything. I’ve read and heard conflicting stories on that. I don’t really buy used games and I’ve only ever sold one of my own. I like to have the option of going back to play them and digital-only distribution does not satisfy me.

    I understand that it’s not the hardware manufacturer but rather the software publishers that are pushing this issue so it seems clear to me that whatever Microsoft does, if anything, Sony will also have to do. Let’s wait and see because there’s too many rumors floating around.

    By the way, you can already preorder both new consoles via the German Amazon for 599 Euro each. The fact that the price for both of them is the same makes me think it’s just Amazon trying to get some early orders in and it’s not a ‘leak’. 600 Euro is around $780 so the price is waaay too high.

    Last, but not least, congrats to Paul for getting a job!

  3. @OH-NO

    I played it a few years back. I hated it. It had an interesting fighting mechanic which was useless when someone pulled a gun at you. It was a pain even with God Mode, as the level design was crap and checkpoints were few and far between. It also suffered from the sindrome of westerne’s trying to make an east game.

    @Nintendo

    Everyone has been teetering around this for a year but someone finally came out and said it. Nintendo has a zombie disease that every developer is afraid to catch. I agree with Jonah. Being backward does not mean anything. Lots of publishers jumped onto Wii because it was cheap and easy to develop for. Lots of them are jumping onto iOS for the same reason. In regard Wii U, it was not killed by the consumer but by Nintendo itself. They thought that people will just buy the console because it’s Nintendo; no software needed. It’s a pity they didn’t learn their lesson after the 3DS launch fiasco.

    @Xbox What?

    I was complaining about the PS4 presentation but I take my words back. Xbox presentation was a classic much ado about nothing. I could shitstorm on this topic for hours but since I am a true gamer, I will reserve my judgement until I see some proper games. Bottom line: Meh. At the moment I am indifferent between a PS4 or a Xbox (I refuse to say the “ONE”). Or to put it into a perspective: a choice between a high powered Facebook or a digital set top box.

    @Kerbal Xbox Rocket Science Game Verification Process

    I have been following this topic for weeks and I still have no idea how it works. Some say it will tax game stores, others say it will tax the consumer. Maybe both. Oh well. Now that I am employed money is not that much of an issue as it was when I was 15. That said, it all depends how much an individual piece of software costs.

    @USABox

    I am with Pavel on this one. The Xbox seems like a good idea if you live in America. But it will loose half it’s functionality once outside. It really depends on how Microsoft integrates it in other countries. UK and Western Europe will have its own services but what about the rest of the world where digital cabling is not so widespread? Is there going to be a pure gaming edition of Xbox or is it just going to be aimed at 1st World countries only? Quote Microsoft: “I am sorry but you cannot play our console because you are too poor. Come back when you are White Middle Class American Male.”

    @Halo 2

    Don’t know what’s Jordan’s problem with Halo 2? It was a very good experience. And what’s Jonah’s problem with Skyrim? Why is everyone hammering my favourite games? I know that tastes in gaming are opinion based but I would just like you to know that you are all wrong. Those games are good because I said so.

  4. @Arthur’s refusal to say ‘Xbox One’
    Imagine what will happen when hordes of moms go their local electronics store and ask for an Xbox One and the person in the store asks which one they have in mind. The original Xbox or Xbox One. Oh, the confusion that will follow…

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Play Zone: Wii + Drunk = Party!!Play Zone: Wii + Drunk = Party!!

When you’ve had a bit too much to drink, there are two choices: move on to tequila shots or… Mario Party for the Wii! Mario Party is amazingly fun when you’ve had a few too many drinks while sober it’s mearly “meh.”

Now, Ubisoft is trying to capture the drinking demographic, or more appropriately, the party crowd. The goal is to create a mini-game set created for partying and having fun with your Nintendo console. Enter, Play Zone, a new mini-game collection for the Wii.

Do we need yet more mini-game collections for the Wii?

“With our new Play Zone party titles, the Wii gamers who like to spend time with friends and family will have fun with the Wii through innovative and involving mini-games,” said John Parkes, Ubisoft’s EMEA marketing director. (next-gen)

Again, more “innovative mini-games” in our future? Ubisoft knows how to make a quick buck on casual games, no doubt, with their Petz franchise doing a killing for very simplistic games (which my daughter finds extremely fun).

The idea of more mini-games is slightly cringing but we do so enjoy a drunk game of Mario Party… maybe this is a good move.

Episode 351: Explicit LyricsEpisode 351: Explicit Lyrics

This week’s episode is shockingly adult, so the warning about explicit lyrics is up. Aside from the dirtiness, the episode features the following news:

  • Apple refuses to allow an educational app on female stimulation
  • Zenimax announces lawsuit against Oculus
  • Sony may be working on newer PS4, PS3 models
  • PS4 game pre-loading will begin with Destiny
  • External storage coming in Xbox One system update in June
  • Blizzard is suing Starcraft 2 hackers for profiting off mods

This plus Listener Feedback and the Question of the Week, “What is your favorite party game?”

PlayStation 3: Not About Quantity, About ProfitabilityPlayStation 3: Not About Quantity, About Profitability

The Xbox 360 price drop rumors flow like water and it’s all but officially been announced at this point. What about PlayStation 3 and their price? No.

Nobuyuki Oneda, the Sony’s chief financial officer said, “our plan is not to reduce the price. Our strategy is not to sell more quantity for PS3 but to concentrate on profitability.” (gamespot) This makes complete sense coming from their chief financial officer, as their motivation is to make money, not lose it.

The question remains, how will they actually make money if they’re no longer in the race for competitive market prices? Considering game licensing must Net them some amount of profit Sony’s idea seems to be the exact opposite of their original PlayStation method: saturate the market and sell them all games.

So far we’ve seen very few “need to have” games for the PlayStation 3 console while Xbox 360 continues to build a substantial library and Wii continues to break sales records for apparently no reason. When a game publisher has to decide on a platform to launch a new game, why would they choose the one that doesn’t care to be competitively priced in the market? The one that doesn’t care about quantity of sales?

Sony intends to reverse the entire razor blade philosophy where one sells a cheap razor and charges users for the blades over and over again. Their take on this concept is to sell really expensive razors and put out small half-quality blades. Is that a good market strategy at this point?