Episode 347: Final Fantasy

This week’s podcast features the Gaming Flashback of Final Fantasy VI, which takes up a third of the podcast as Paul and Jordan enthuse about the Japanese roleplaying game at length – so much so, that some news items were skipped over due to running length. Jonah prepares for his trip to PAX East 2014 for the weekend. He also proclaims Emperor Palpatine dancing in Kinect Star Wars the best thing to ever happen for Star Wars.

This week’s news includes:

  • Amazon says FireTV will boost mid-market games
  • Borderlands 2 Vita bundle hits on May 6, game launches May 13
  • Molyneux predicts Kinect-less Xbox One
  • Microsoft looking into Xbox 360 emulation through Xbox One

A lot of Listener Feedback this week, and the Question of the Week is “What mobile games have you played recently?”

0 thoughts on “Episode 347: Final Fantasy”

  1. Great show guys!

    @Final Fantasy: This was one of my favorite series growing up I started with the very first game when it came out! So imagine having spent hours playing that first game, then when FFIV(2 in USA) came out it looked like leaps and bounds in improvement. To me FF6 was an improvement in graphics, story and characters over FF4. Hearing Paul having trouble differentiating between 4 and 6 got me thinking that the characters may have been a bit bland in comparison. As there is no other “green summoner girl” besides Rydia and no other Dragon Knight other than Kain. I haven’t played those games in years and I still remember their names. The characters in FF6 were very different than in FF4. Also bad Paul getting my hopes up that I had perhaps missed a sequel to FF6 when he had been thinking of FF4 sequel.

    @Backwards compatibility: The problem for me is that the old hardware breaks down and they stop making the older systems so it’s not as easy or cheap to get a hold of. I looked on Ebay for fully backwards compatible PS3 and most were very expensive AND had “Yellow light of death”.

    @Kinect: If they want me to buy a next gen system they SHOULD make a Star Wars Lightsaber or some sword dueling game. There was a Red Katana or something for Wii but that was a FPS with a few sword fights peppered in there. If either the Xbox or PS4 came out with a sword fighting game, especially one I could play with friends I would buy it in a heart beat. Obviously they don’t want me as customer.

    QorW: I think Animal Crossing: New Leaf counts right? I’m having fun playing this with my wife and daughter we go on the island tours. I am like Jordan though I don’t play many portable games I’m mostly a PC guy.

  2. Oh and sorry for spelling errors in last weeks comments. I think I had a dyslexic moment myself and I always think Indy when I see Indie. It’s hard not to when he was a childhood hero of mine.

  3. I forgot to mention I loved hearing the Clue reference to Mrs White’s bit. That’s one of my all time favorite movies.

    I never understood being a Final Fantasy person VS a Phantasy Star person, can’t one enjoy both series? I particularly enjoyed Phantasy Star 3 with it’s Family generational story, I don’t think there is any other game that has you going down the line of a family tree while trying to save the world. I thought it was a pretty great concept that I would love to see more of.

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Final Fantasy XIII Not Simultanious EverywhereFinal Fantasy XIII Not Simultanious Everywhere

It seems the promise of Final Fantasy XIII on the Xbox 360 is a big “work in progress” as it’s not actually under development yet. Square Enix is fully ready to commit on a simultaneous release for Europe and North America but not every territory around the globe.

The reason is simple: there are just too many countries to perform language translations in the time of a release window. Final Fantasy, as many know, is very text heavy in terms of dialog and storyline. We’ve spoke at length about that in the gaming podcast which helps explain why certain countries get some releases of Final Fantasy at different times and why some sequels never make it out of Japan.

“We’re ready to start developing FFXIII for 360,” said Square Enix’s Shinji Hashimoto. “First, we will complete the game for PS3 in Japan, then begin localization for America and Europe while developing the 360 version simultaneously. The PS3 and 360 versions will be released at the same time outside of Japan — although, due to language and other conditions, the game may not be released simultaneously across territories.” (1up)

Their plan of attack seems solid and gives the PlayStation 3 a bit of an advantage in the Japanese market, but considering the lack of 360 presence in the land of the rising sun, this isn’t too surprising. What is surprising, still, is the concept of Final Fantasy XIII on the Xbox 360 at all!

When it comes to E3 announcements, letting the crowd know Final Fantasy XIII was arriving on Microsoft’s console was a positive shock to the system. It may not be simply because yet another Final Fantasy game is in the works but to prepare gamers for the idea that they don’t have to run out and invest in a PlayStation 3 just to play the next big RPG.

The value to the Xbox 360 is growing and the need to collect all the consoles is fading. End of an era?

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Nintendo has announced the continuation in a series that started in 1984 known as Punch-Out!! for the Wii. Once upon a time we all got to pop coins into Punch-Out!!, later we were able to power on our NES and play Mike Tyson’s Punch-Out!! or, if you’re younger, the version of Punch-Out!! with Mr. Dream (since Tyson’s contract expired with Nintendo and he wasn’t the champion anymore).

At Nintendo’s press conference today they announced Punch-Out, Another Code, Dynasty Warriors and Sins & Punishment 2. Although Dynasty Warriors sounds like it might simply rock on the Wii, Punch-Out really digs down into the history of Nintendo and brings back one of the older franchises.

Perhaps Nintendo is hoping Punch-Out will provide proof they’re serious about the franchise titles on the Wii console. Gamers have been skeptical considering they’re getting one (real) Mario and one Zelda game every few years. Many of us buy Nintendo for their popular mascots and to relive some of the nostalgia of being a kid. Punch-Out may definitely bring back some Nostalgia.

Hopefully, Punch-Out stays true to the original series and is designed to utilize the Wii controller better than Wii Sports Boxing.

(Thanks, Kotaku)