Hiatus

Gaming Podcast will be in hiatus this week and for the foreseeable future, due to personnel changes. Stay tuned for more info.

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Episode 656: Gooey EpisodeEpisode 656: Gooey Episode

This week includes a Gaming Flashback about the sticky puzzle game World of Goo, which was one of the first games released without DLC — which is one of the main themes running through this podcast: videogame obsolescence. The guys also discuss James Gunn’s work on Lollipop Chainsaw and speedrun cheating.

The news for the week includes:

  • Ubisoft to pull online from older games, which also takes away your DLC
  • Sucker Punch has “no plans to revisit” its Sly Cooper or InFamous games
  • Squad’s 50v50 tactical FPS action has moved over 3 million copies
  • Fable reboot gets a new narrative lead

All this and Listener Feedback.

Episode 691: Lost TransformersEpisode 691: Lost Transformers

The guys discuss Baldur’s Gate 3 and Dead by Daylight, as well as other topics.

This week’s news items include:

  • Rumor: Elder Scrolls 4 remake is in development
  • Cities: Skylines 2‘s maps will be about 5 times as large as those of the original
  • Hasbro says Activision has lost its Transformers games on a hard drive in its offices somewhere
  • Baldur’s Gate 3 has a “hidden skill tree” for Illithid powers

Let us know what you think.

Gaming Flashback: Double Dragon II [NES]Gaming Flashback: Double Dragon II [NES]

Double Dragon II: The Revenge, this is a sequel title to a game which arrived earlier on the NES as an arcade port, something pretty standard back in the day of arcades, and like it’s original port, has variations from the arcade.

The trick is, the variations are much less than that of the original (which might as well been it’s own version of the arcade game but sucky). I was a huge fan of the original Double Dragon title in the arcade and was met with extreme disappointment when I found out it was strictly single player on the NES console.

This game was 300% better than the disappointing Double Dragon release on the NES. Granted, the NES version was fun to play, in single-player, but I purchased it for the two-player nature of the arcade version so I could play the game with my friends. Double Dragon II, on the NES had finally restored my faith in Technos Japan and the american publisher Acclaim. They took a bad situation and made it much better in the second release, why they didn’t make the original multiplayer is beyond me.

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