Episode 376: Giggles and Stuff

The episode is a little late in publishing, though it was recorded on time – you know, real-life delays. However, it’s worth the wait as the Gaming Flashback is Team Ico’s second title, a PlayStation 2 title called Shadow of the Colossus.

There’s also some of the meatiest news of the year, which includes:

  • Joystiq and Massively shut down amid AOL downsizing
  • Left Behind Games executive fined millions by the SEC, banned from trading stock
  • Bill Gates says he’s concerned about machines becoming super-intelligent
  • Google changes UK privacy policy, but avoids hefty fine

The Question of the Week is “Should Nintendo partner with Disney?

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Future Gaming is Family GamingFuture Gaming is Family Gaming

Gaming is mainstream and growing, this is obvious to most video game enthusiasts. Even Jack Thompson has failed in taking down the industry in his efforts on video game violence and general FUD. In order to survive in a mainstream environment publishers and developers are going to target a broad demographic to make them as much money as possible.

The game industry, like other entertainment avenues, is a risky business in which publishers have to pick titles they “predict” will do well in the market while passing on other “risky” propositions. While a the good ol’ shooter title will break sales records, the market cannot rely on one genre to carry the business especially considering many of these titles are forgotten within two months from launch. Publishers are going to be forced in expanding their reach to “family games” in order to finance new blockbuster titles.

Enter family gaming.

The idea of designing a “family” game isn’t new to our industry, as a matter of fact, it’s one of the oldest cornerstones of video game entertainment. Pong, Centipede, Pac-Man, Space Invaders and many other classic titles were no doubt playable by the entire family, but things have changed. We’ve evolved from hit titles like Donkey Kong to hit titles like Halo. We migrated from 2D gaming to full 3D adventures and pixel graphics to pixel shaders, but where do we go next?

Nintendo has the correct vision for the next stage of the video game industry and it involves bringing the entire family into gaming. It’s mainstream, right? Mainstream isn’t your dad playing a video game in the basement after the kids go to bed, it’s replacing Sorry with Spore and bringing out Wii Sports and having little family tournaments. We must respect what the big titles have done for the industry in merchandising, novels, sequels and spin-offs but we should not rely on them to carry us into the next generation of gaming.

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This week’s podcast is full of Android-based console goodness – or badness, depending on your opinion of them. This week’s Gaming History looks at the Nintendo GameCube.

This week’s news includes:

  • Ouya game developers sound off on disappointing sales numbers
  • Nvidia plans July 31st launch of the Shield
  • Telltale Games confirms Clementine returns to The Walking Dead
  • Star Control now owned by Stardock
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All this and Listener Feedback, as well as the Question of the Week: “What is your favorite first person shooter of all time?”

TD Gaming Podcast 92: Apples to RaisinsTD Gaming Podcast 92: Apples to Raisins

This weeks gaming podcast covers some fun hot news topics and a gaming flashback of ClayFighter. We also cover a bit of the history on Vicarious Visions some game news, including:

We’re also asking the question, is the Sony decision to NOT drop the price of the PlayStation 3 for the holiday a big mistake?