Most folks in the game industry are already writing off E3 as an actual event to be attending. Even Wedbush Morgan analyst Michael Pachter is calling it “virtually useless” for both retail and investors. The writing is on the wall and the reasons are obvious.
Publishers and developers didn’t want to invest the millions of dollars to make E3 a glamour show of epic proportions anymore. The lights, camera and action are all what the industry is about; the hype wagon in full steam. Gamers eat up the hype, bloggers and journalist rely on the hype and action to build readership and keep them coming back for more and retail uses it to gauge new releases and get a grip of the future.
Without the entertainment value of E3 nobody seems to care anymore. Large scale gaming entertainment is reflected in the large scale events and, at the end of the day, we want our conferences and shows to reflect the emotion and exciting of the industry.
“E3 had much more of an impact when it was a show,” comments IGN.com vice president of games content Tal Blevins. “The video game industry is about fun and entertainment, and we should have a show that reflects it.” (gamasutra)
Everyone is sad to see the state of E3, it’s like a cancer patient waiting for their final diagnosis. It’s unfortunate, it’s going to get worse and life will go on without it. In its wake, new shows will crop up while old shows increase in audience, excitement, intensity and cost.
As one show begins to fade others will grow to replace it and developers will yet again find themselves spending millions of dollars to be the best of show.
@Kinect: I’m glad this gimmick seems to be fading I rather use a remote or get up if I have to. The whole system felt clumsy and as Jonah demonstrated annoying when doing things that have nothing to do with the system. I’m quite content with using controllers, it just feels quicker and more precise.
@Windows open source: It seems to be little more then speculation if they are actually going to do this or if all that has happened is they talked about it. There are people that barely seem to be able to even use a computer let alone meddle with it under the hood.
@Kickstarter: I think this would be a great topic for an episode, I know Paul feels burned out on it but there are successes. Pillar’s of Eternity is just one of many, their’s is probably the best example of it being done right. I looked for games that I wanted to play and this was one of them, and yes I also looked at who was making it so yes choosing “famous” or those already previously successful is exactly what one should take into consideration.
Also a game’s difficulty rating I don’t think deters from the fact that a company that said they would deliver a game did so. I found it hard too but that doesn’t make it a failure of a game or a kickstarter investment. Like with this topic and the previous Windows open source people need to exercise some common sense with these things. Kickstater or crowd funding isn’t a bad idea when it is helping those with good ideas, and knowledge on how to do make it happen but just lack the funds to execute it.
You don’t have to back anything but I don’t think it deserves condemnation as a failure either.
QotW: Back to a topic Paul does like, I think I mentioned that Abadonware would be a good policy to help preserve these old games. You guys are right that we do more to preserve records and history than we have before and it’s a shame that games are facing trouble because of outdated software, license holders, hardware advancements, copyright laws etc.
I love you guys. I listen to you. But I work like a horse for the good of the public. Being an adult sucks.
@QOTW
Not sure. I didn’t get into heavy gaming until 2005 sadly. Eastern Europe had limited access to video games. So a lot of the classics I am playing first time. People fuelled with nostalgia tell me how good Goldenye, Zelda and WoW were. But when I play them I feel they are dated and clunky and not half as fun as modern games. Playing Twilight Princess ruined Ocarina of Time for me. Ocarina didn’t have a lot of modern features that I would expect from a modern game. And I won’t even start on Kingdom Hearts.
Only a few games contain a formula that endures over time. Smash Bros, Mario Kart, Halo are all still good games. But because of that they are re-released a lot, and I would rather play their modern descendants. So I would say on the future, Retro gaming will become a niche part of gaming, much like a genre. You will play it if you like it. Wider gaming public will ignore it and those games that have good gameplay would be updated every other year. Wait up for Mario Kart 15 and Ultimate Super Smash Bros Tussle.