Jonah and Paul send a brief missive about the current state of the podcast.
Podcast Update – April 19 2015
0 thoughts on “Podcast Update – April 19 2015”
Leave a Reply Cancel reply
Related Post
Gaming Flashback: Secret of the Silver BladesGaming Flashback: Secret of the Silver Blades
I miss old SSI games and all the beauty and wonder they brought me as a child. Perhaps it’s more of the feeling of playing old MS-DOS games and that no worries feeling of playing games all summer long when your parents are out working; no cares in the world but that of the evil dragons and goblins of an RPG world. Secret of the Silver Blades arrived in May of 1990, developed and published by Strategic Simulations Inc (SSI), a company we covered in our gaming history back in TD Gaming Podcast Episode 9.
Secret of the Silver Blades is actually the third in a four-part game series which was eventually packaged in the Gold Box editing of the SSI games. It was a continuation of the game Curse of the Azure Bonds and the first in the series: Pool of Radiance. The cool part of the series was the leveling system where each would let you level to a certain limit just like most modules in D&D games, this game let you get to level seven which means a Mage could use the cool Delayed Blast Fireball spell which was one of my favorite magic spells in D&D (yeah, I’m a dork.)
The graphics were a whopping 16-colors, with slight graphical improvements over the other two prior games. This game didn’t have an overworld map like the others, going full first person for the length of the game. Another great enhancement was the ability to use the arrow keys to navigate menu’s without the need for “hot keys” like older SSI titles, given the game is very much menu-based for combat, equipment and inventory management it was very handy to have the use of those nice little arrow keys.
You create your party and start adventuring in a game engine very similar to all the games before it, so introduction to game mechanics was minimal, you could advance your characters further in level and, most importantly, import characters from previous games. The D&D world is really a character-driven game environment and you grow fond of your characters and understand the best ways to battle with them, importing is key and still, today, is a big part in well done RPG expansions (Guild Wars is a great example). Unfortunately, many games fall short of character import and it kind of blows away some of the magic of an RPG.
One of the frustrating issues with Secret of the Silver blade is the limitation on levels for the Cleric, because they can’t level up past 7 they can’t get the good ressurection spell, only allowed to use Raise Dead which lowers your characters constitution by 1 (much like the traditional D&D rules). However, given its a video game and not a paper-dice based game, the raise dead penalty is annoying, so it was easier to save often and re-load when you died to try again and avoid the penalty. I do recall their being some scrolls or something to get back your constitution penalty… but it’s been awhile I might be making that up.
Anyway, a well done series, classic RPG and helped build a foundation for games like Morrow Wind and Oblivion in my opinion.
Podcast: Play in new window | Download
Gaming Podcast 119: Love StickGaming Podcast 119: Love Stick
This week we’re learning a bit about Donkey Kong Junior as well as listening to Don convince Derrick that the second stage in Donkey Kong was in Donkey Kong Junior. We’re also looking back to Billy Mitchell, a Guinness Book World Record holder for video games. This week, news was a bit light but we managed to cover:
Xbox 360 Most Satisfying Console in Japan?- User Generated Content for City of Heroes MMO
- Game Sales Different on the DS
- Sony Responds to Crashing Sales with Management Shift
- Retired NFL Players to sue EA and Madden
We also tackle the incoming comments answering our question of the week about TSR and Wizards of the Coast. This week, we’re asking people if Don is wierd for replaying video games right after he beats them. Does anyone else do that?
Episode 322: Xbox One, PS4 Launch LineupsEpisode 322: Xbox One, PS4 Launch Lineups
This week’s episode as a guest in the form of Jordan Lund’s wife Jennifer. There was to be a Gaming History, but it’ll be used next week when there’s more time.
This week’s news includes:
- Microsoft Points transformed into cash
- Gamers can return digital titles on Origin after a week
- Bungie feels Destiny can be bigger than Halo, as big as Star Wars
- Borderlands 2 coming to PlayStation Vita
- Sony announces 33 “launch” titles for PlayStation 4
- Microsoft announces launch titles for Xbox One
- The Sims 4 emotional gameplay revealed at GamesCom 2013
All this and Listener Feedback, with the same “console or PC gamer?” question from last week.

Thank you for the update. Get well Jonah. Get good Paul. Looking forward to hearing from you next week.
Rest up both of you, and I’ll tune in next week.
Looking forward to next weeks episode hope Jonah is feeling better and Paul isn’t too busy.