Nintendo has announced the continuation in a series that started in 1984 known as Punch-Out!! for the Wii. Once upon a time we all got to pop coins into Punch-Out!!, later we were able to power on our NES and play Mike Tyson’s Punch-Out!! or, if you’re younger, the version of Punch-Out!! with Mr. Dream (since Tyson’s contract expired with Nintendo and he wasn’t the champion anymore).
At Nintendo’s press conference today they announced Punch-Out, Another Code, Dynasty Warriors and Sins & Punishment 2. Although Dynasty Warriors sounds like it might simply rock on the Wii, Punch-Out really digs down into the history of Nintendo and brings back one of the older franchises.
Perhaps Nintendo is hoping Punch-Out will provide proof they’re serious about the franchise titles on the Wii console. Gamers have been skeptical considering they’re getting one (real) Mario and one Zelda game every few years. Many of us buy Nintendo for their popular mascots and to relive some of the nostalgia of being a kid. Punch-Out may definitely bring back some Nostalgia.
Hopefully, Punch-Out stays true to the original series and is designed to utilize the Wii controller better than Wii Sports Boxing.
(Thanks, Kotaku)
@electroshock headset: Why? I can’t fathom why anyone would pay $100 to do this on purpose.
@VR horror survival: I think this is a good idea, and I thought DayZ was a survivor horror game. I do tend to get jumpy with various mobs from different games so having it VR would be even worse.
I wanted to give my impressions of E3, I have to say that Bethesda just knocked it out of the park day one. I was admittedly on the fence about Fallout 4, I wasn’t sure I wanted to even look at it. Then Todd Howard took to the stage and converted me to a rabid fanatic of Fallout 4. He did a fantastic job of building up and revealing the various features of the game. Showing the great detail of character creation, adding that you can play as a woman (to be fair you can do so in all Fallout games). Then the sheer amount of vibrant color which goes a long way to look better than the drab colors of Fallout 3. Then he went into the sheer amount of weapon customization and then stated “oh and you can build settlements” at which point I lost it and had to have this game. Then he revealed you can have a real freaking Pip boy!
After that presentation everything else just felt lack luster. Even the lovely rendered Doom just failed to impress me. When Adam Sessler asked what’s different about this Doom? They then stated that it was speed and weapons, which to me is what every FPS has or aspires to have. FPS in general just doesn’t make me happy, building does and adding THAT to Fallout 4 is like making it an entirely different game.
I will most likely be building settlements across the wasteland like I’m building a new Civilization. I may end up forgetting the main story entirely as I will be busying acting like I’m playing a modded Civ game to look like Fallout.
I saw the Hololens which is a great concept and idea, but it seemed like the control of it was a little rough there. I’ve been told this game is 2x the size of Skyrim, one developer spent 4oo hours exploring and was still finding new things. So I suspect Jonah may not want to play this.
I do like when you guys have Genre talk like the D&D, Vampire Masquerade, and Dr Who.
QotW: I think I prefer a voiced character, someone who has an identity. The blank slate is nice but I feel like I need a complete story and knowing that my character never says anything can feel kind of gimmicky at times, especially when other characters are basically having to be your voice.