Episode 400: So Long, Paul

Well, the fateful day has come on this landmark podcast, as Paul says farewell as a regular podcast host. We can all look back at Jonah’s debut in episode 200, with the knowledge that the next episode will make him the longest running host or co-host on the show – and that’s just scary. A former host leaves a message as well.

This week’s news includes:

  • Creator of My Little Pony: Friendship is Magic is crowdfunding a fighting game
  • Xbox head discusses why Final Fantasy 14 is not on Xbox One
  • Pachter: “The console installed base is as big as it’s ever going to get”
  • Andrew House: the PS4 is struggling against censorship in China
  • Analyst: 30 million VR headsets by 2020

The Question of the Week: “What’s the creepiest videogame you ever played?”

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Titanfall 2 announced by Electronic ArtsTitanfall 2 announced by Electronic Arts

Electronic Arts has officially announced Titanfall 2, releasing a teaser trailer showing a Titan approaching a drop pod and unleashing a sword, bringing the series closer to Pacific Rim.

The publisher was pretty brief in its press release, simply announcing:

“From Respawn Entertainment, the studio that brought you the award-winning Titanfall, comes Titanfall 2. Check out the teaser trailer at Titanfall.com and get a glimpse of what awaits you on the Frontier.

Be sure to mark your calendars for the worldwide debut of Titanfall 2 at 1pm PT on Sunday, June 12 at EA PLAY.”

We’ll be at E3 2016, so when the show comes around, we’ll have all the info for you. It must be noted that EA won’t be on the show floor itself, however.

Games 2.0: User Generated Gaming?Games 2.0: User Generated Gaming?

In a world driven by the Internet, global economics and the short attention spanned reader we’ve been bombarded with social networks and 140-character micro-blogging. We’re constantly finding ways to promote ourselves, promote our brands or tell people what we’re eating for dinner. Is this obsession with ourselves and our creativity bridging into video games?

It’s games 2.0 people!. A time when we’re inventing our own video game stages, characters and full blown casual games! Not only are people getting a chance to design their own games with Microsoft’s XNA, Adobe Flash or from small independent casual games, but we can design our own stages in games like LittleBigPlanet.

Microsoft wants to remind us that Boku is much like LittleBigPlanet in its user generated video game content. Seen in this video below:

It’s obvious their going down the same path as Sony has gone with creating your own stages with LittleBigPlanet and creating a new way of gaming: playing other people’s stuff. You can find some similarities with Guitar Hero: World Tour‘s ability to create your own songs and publish them for others to play.

Are we heading down a generation of games where some of the best stages are created by fellow dedicated gamers? Or, is this just a distraction and means for developers to have gamers invigorate and create more of a demand for the games they are making the money on?

(Thanks, Destructoid)

Gaming Podcast 132: I Like To Hit You With My SackGaming Podcast 132: I Like To Hit You With My Sack

This week we’ve got Doug aboard with the cast as well, he’s a regular on the Everyday Drinkers Podcast. We’re chatting about some of the recent game news, hitting the community comments hard and tackling some of lifes meaningful questions. This week’s gaming flashback includes Baseball Stars for the Nintendo Entertainment system and, in our gaming history… who is Jane Jensen?

This week’s question of the week is simple: Do video game delays effect your buying decisions?