Episode 400: So Long, Paul

Well, the fateful day has come on this landmark podcast, as Paul says farewell as a regular podcast host. We can all look back at Jonah’s debut in episode 200, with the knowledge that the next episode will make him the longest running host or co-host on the show – and that’s just scary. A former host leaves a message as well.

This week’s news includes:

  • Creator of My Little Pony: Friendship is Magic is crowdfunding a fighting game
  • Xbox head discusses why Final Fantasy 14 is not on Xbox One
  • Pachter: “The console installed base is as big as it’s ever going to get”
  • Andrew House: the PS4 is struggling against censorship in China
  • Analyst: 30 million VR headsets by 2020

The Question of the Week: “What’s the creepiest videogame you ever played?”

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Episode 529: CrossplatformingEpisode 529: Crossplatforming

Things are starting to get interesting in the videogame industry, as Microsoft is starting to make Live available on other platforms, including the Switch. TJ on the other hand is getting more and more into Apex Legends.

This week’s news includes:

  • Paradox Introduces multiplatform modding on Xbox One and PC
  • Red Dead Online gets competitive fishing, gold armor gunfight in next update
  • The developer of Furi is making a co-op RPG
  • Rocket League gets cross-platform parties

There’s Listener Feedback as well.

Microsoft Says 60 Percent of Wii Fits Collect DustMicrosoft Says 60 Percent of Wii Fits Collect Dust

Microsoft is on the attack, saying Nintendo has done a great thing with their Wii product line but Microsoft has a bit more “respect” for the new gamers they’re bringing into the industry. Xbox Europe VP David Gosen launched the shot over Nintendo’s bow at the GameFest UK keynote.

“We’ve seen some research that says 60 percent of people who bought a Wii Fit play it once and don’t play it again. So we have to get the balance right, because what we are doing is bringing new consumers into the market for the first time in their lives sometimes—and we have to treat them with respect,” Gosen told attendees. (shacknews)

In translation, developers should be building games with hot gameplay not quirky gimmicks. Basically, he’s of the opinion that Microsoft’s working towards creative unique game play elements and not really concentrating on niche products that are only fun for a week.

Nintendo and others are developing games to take advantage of the Wii Fit board, so not all is lost. As a matter of fact, statistics being gathered by Nintendo’s competitor really don’t hold any weight with us until they’ve references the third party statistics gathering who handled the facts. Otherwise, it’s just PR speak attacking their competitor (although they say Wii isn’t really a competitor) with no real facts or values.