Episode 408: Star Wars Spoilers

It’s 2016, and the first podcast of the new year is now live. Be warned, there are Star Wars spoilers like Han Solo dying and the entire plot being a rehash of A New Hope, so don’t listen if you don’t want to have your The Force Awakens experience ruined.

This week’s podcast covers the following news:

  • Valve explains Steam issues on December 25
  • Star Wars Battlefront won’t be doing The Force Awakens or space battles content
  • New pachinko laws pushes SNK back to videogames

Question of the Week: “Which game do you really want to play in 2016.”

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The news for this week includes:

  • Xbox head tweets support of PS4/Xbox One crossplay on Fortnite
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  • Writer Drew Karpyshyn leaves BioWare for a second time

Let us know what you think.

Gaming Podcast 142: HatecastGaming Podcast 142: Hatecast

This episode brings the hate, sarcasm and skepticism in all that is gaming news. We’re also super charged with a gaming flashback on Autoduel and the history of Origin Systems, Inc. But, what really brings it all together is the news of the week:

This week’s question of the week is quite simple: any board games that need to be re-created as a video game?

Star Wars Galaxies Shutdown BacklashStar Wars Galaxies Shutdown Backlash

Despite the announced shutdown of Star Wars: Galaxies and the approaching new Star Wars-based MMO Star Wars: The Old Republic, loyal subscribers don’t want Galaxies to end. They’ve begun a petition to try to convince Sony to let the MMO live on as a free-to-play MMO.

The petition asks Sony to convert the game to a ‘freemium’, microtransaction-based MMO, and that Sony consolidate players onto a smaller number of servers and facilitate character transfer to reduce operational costs in order to keep the game running. The petition has already gotten thousands signatures in a few days.

One of the petition leaders posted:

We are not your typical gamers.

We are not a commodity.

But if you look at the recent decision by Lucasarts to shut down Star Wars Galaxies, you might be inclined to think we are both of those things. Lucasarts thinks that we are a non-perishable commodity that can be shoved into a shipping crate and moved down the road to their next project. That is not the case. Not even close.

We are a vibrant community. We have seen our ups and downs, but we are only stronger because of it. We have endured all manner of broken promises and misleading “improvements” to this game, and throughout all of it, we have continued to build our community, and show support and loyalty to this great game. But we didn’t do it because of a game. We did it because of our community here.

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