Episode 432: Gaming Thunder

This podcast has a little storminess to it, as it was recorded during a thunderstorm. There’s also tons of interesting news.

This week’s items include:

  • Rainbow Six Siege Season 3 content arrives on August 2
  • Sega announces two new Sonic games
  • Nintendo loses billions in value after Pokemon Go truth bomb
  • PlayStation Neo said to be coming in either September or October

Let us know what you think.

0 thoughts on “Episode 432: Gaming Thunder”

  1. I like using keyboards for racing games that have simplified acceleration, braking, reversing, and turning such as TrackMania (four keys for all), but fighters and etc. are difficult for me via keyboards.

    Mice allow for more angular granularity than controllers because of the area of movement across the mousepad/surface when using an adequate sensitivity, and mice can be polled around 1KHz or more versus controllers being polled around 250Hz, as far as I know.

    If mouse sensitivity is set too high above 800 CPI or so, noise becomes an issue (quantization occurs at too low of CPI), so I recommend mice equipped with the 3360/3366 sensor as the older mice with 30×30 or less pixel/photo-diode arrays might have more trouble with noise because correlation imaging sensors will always be imperfect.
    Here’s a thread regarding mice with said sensors from a reputable forum:
    http://www.overclock.net/t/1602282/lets-compile-all-3360-3366-and-their-release-dates-for-everyone/0_100

    The reason of 800 CPI or so being the sweet spot for current mice is, each pixel on the tracking surface or “matrix” is approximately 30 microns in diameter because of the lens magnification and sensor height from the tracking surface, so 25.4mm to convert an inch / 0.030mm = roughly 846.666 of these pixels are able to fit in an inch on the tracking surface, and the aforementioned sensors should be the same.
    Each pixel is divided to achieve a higher resolution, so noise becomes an inevitable issue making a larger photo-diode array more ideal.
    http://www.pcgamer.com/gaming-mouse-myths-busted/#page-1

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 703: Shadow of WarEpisode 703: Shadow of War

This week, TJ finally decides to play Middle Earth: Shadow of War, and there is a debate on whether he should play Shadow of Mordor or just watch a Let’s Play of the game first.

The news includes:

  • Cities: Skylines 2 DLC has been delayed and weekly patches have come to an end
  • Warner Bros says Wonder Woman won’t be a live-service game
  • Knights of the Old Republic remake reportedly not in active development
  • Insomniac’s Wolverine reportedly due 2025

Let us know what you think.

Episode 418: Potter RageEpisode 418: Potter Rage

This week’s episode runs pretty long as TJ Denzer returns from his bowling trip. Scott goes ballistic over the Harry Potter franchise with Twilight, and other than that, a lot of pop culture discussion.

This week’s news includes:

  • Nintendo deletes every stage by prominent Mario Maker speedrunner
  • Telltale’s take on Batman will be M-rated, launches this summer
  • Original Diablo design docs show it was to be a classic turn-based rogue-like
  • 30 launch titles for Oculus Rift revealed, each with “Comfort” ratings
  • Mass Effect developer wore new IP on T-shirt, says no one noticed

This week’s Question of the Week, “What game editors have you used?”

Episode 679: E3 WaningEpisode 679: E3 Waning

A lot is going on with Twitch, as the company continues to be terribly run. Microsoft is also making sure the Activison-Blizzard acquisition goes through, and Resident Evil 4 is fun.

The news includes:

  • Life By You is coming for Sims 4, with early access confirmed for 2023
  • Respawn opens third studio as it targets 10-15 year lifespan for Apex Legends
  • Ghostwire: Tokyo is getting an expanded campaign, a roguelite mode, and a dodge button
  • Microsoft confirms it won’t have a show floor presence at E3 2023

Let us know what you think.