Episode 439: Audio Problems

This week’s episode has some bad audio thanks to a quick replacement mic being used to record the episode, causing a hiss. This is probably the reason the show is short-ish, coming in well under an hour.

This week’s episode includes the following news:

  • Miyazaki gives clear answers on the future of Dark Souls, Armored Core
  • Sony exec criticizes Hello Games’ marketing for No Man’s Sky
  • Blizzard is moving away from the ‘Battle.net’ name
  • Pokémon chief says Nintendo’s NX is both handheld and console, you should totally look into how tiktok marketing works, see here for more

All this and Listener Feedback. This week’s Question of the Week: “What is or was your favorite handheld console game (not mobile)?”

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Episode 402: One and a Half EpisodesEpisode 402: One and a Half Episodes

This episode is so long, we actually had to cut on of the stories that went too long. We get some listener feedback for Scott as well.

The news includes:

  • EA data leak on Pastebin exposes emails and passwords
  • Adobe confirms major Flash vulnerability
  • Report: Nintendo’s next platform NX combines console and handheld
  • Remaining Batman Arkham Knight Season Pass content revealed
  • EA: Remakes happen when you’re ‘out of ideas
  • Bandai Namco pulls plug on Rise of Incarnates
  • Analyst: Preorders drive more sadness than anticipation

Let us know what you think.

Studios Closing: The Good, Bad and UglyStudios Closing: The Good, Bad and Ugly

Gamers around the world are going to feel the pain in the 2009 holiday season after the economy shakes apart many great development studios. Electronic Arts feels the pain of being a public company as their investors complain about lackluster revenue, THQ deals with closing studios to extend their runway and other firms will lose more headcount in the coming months.

It’s not all bad. But, it’s going to get ugly before it gets better.

The financial market has played tricks on everyone in our global economy and companies across all industries are going to feel a bit of a tightening around the belt. Investors are shaken and doing their best to protect their investments and cutting loose those that aren’t projecting profits in the near future. Game studios are going to slow their financial burn rates, trim a bit of the fat and hunker down the long term. The end result, next years holiday season will have a few less games because those games are being dropped to the floor now.

Mid-sized studios within larger firms may find their projects canceled or put on hold and their employees re-structured or let go while big studios assess what projects will make the long haul. This is the ugly side of the business, having to make a decision on what games stay and what games go with the grief of having to tell some of your best talent “goodbye.”

The bad part of the industry is occurring today, with publishers posting mediocre profits and trying to convince their investors to be patient and trust they’ve got a firm hold on their destiny. The game industry is not alone in this, many firms are reducing head count and many startups are finding themselves without series A or B funding; they’re closing their doors because the money is being directed to more stable ventures.

What’s the good in all of this?

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Episode 527: Technical IssuesEpisode 527: Technical Issues

This week’s episode has minor audio issues, but otherwise is okay. Most of the talk is about the Resident Evil 2 remake, and how it’s taken over the world. The crew also discuss the latest Gathering Storm civ, Phoenicia.

The news of the week includes:

  • Capcom shipped 3 million units of Resident Evil 2
  • Valve calls exclusive Metro Exodus deal with Epic “unfair” to Steam customers
  • American McGee confirmed to be working on Alice 3 story, art and design
  • Fallout 76 Survival Mode – PVP Beta starting in March

Let us know what kind of game you want to see remade.