Episode 444: Civilization Sexy

The new episode was recorded last Wednesday but only posted now due to server issues. In this edition, Jonah, T.J., and Scott all geek out about Civilization VI. They also weigh in fully about the newly revealed Nintendo Switch, and speculate on whether it’s going to be a purchase. (Short answer: depends on how much it costs.)

This week’s news items include:

  • Bethesda says “no more” to advance game reviews
  • Nintendo pins financial hopes on selling 2 million Switch consoles at launch
  • Microsoft announces a VR headset for $299

This week’s Question of the Week: “Are you ready for VR?”

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Since Jonah Falcon is in London this week, there is no proper episode this week. However, that’s not to say we’re leaving you high and dry, as a new Outtakes episode is here for your listening pleasure, highlighted by Paul’s bile, Paul’s love of Shrinkydinks, and a long conversation between Jordan Lund and Jonah about Rob Liefeld’s Charlie Sheen-like departure from DC Comics.

See you next week when we have a normal episode.

Bethesda’s Hines: Don’t Shoehorn MultiplayerBethesda’s Hines: Don’t Shoehorn Multiplayer

Bethesda Softworks vice president of marketing Pete Hines is critzing publishers and developers who shoehorn multiplayer into their games that doing such a thing is “a waste of time” and advises, “Just drop it, don’t bother…it’ll make for a worse game.”

In an interview with Next Gen BIZ, Hines states that using online multiplayer as a tool to prevent used game trade-ins and rental simply doesn’t work, and robs developers of valuable man-hours.

Hines stated:

“(People ask us) for a game like Skyrim or Prey 2, why doesn’t it have multiplayer? Well, our question is always the opposite when we talk to a developer. If you’re doing multiplayer, why are you doing multiplayer? What are you trying to accomplish?

“If you’re doing it just to check a box or because every other publisher says you’ve got to have multiplayer, then just drop it, don’t bother, it’s a waste of time, a giant distraction and it’ll make for a worse overall game.

“We want the best game possible. If that’s a singleplayer game that’s 15 to 20 hours, then make that! Don’t waste your time on features that don’t make the game better.”

The Elder Scrolls V: Skyrim and Prey 2 are two Bethesda properties that will lack multiplayer, but one of the tools to encourage games to keep both games will be downlodable content and, even more important, good communications with the game communities and nurturing the fandom for both games.

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This week, we are running an outtakes episode, part of it long conversations that were cut from previous episodes, while others are just bloopers.

In fact, the first thirty-five minutes or so of the outtakes is Jonah and Jordan discussing news items waiting for Paul to login that didn’t make the cut for the podcast. Other interesting bits is Jonah and Paul talking about pen and paper RPGs and how badly the 4th edition of Dungeons & Dragons stinks, and Paul and Jordan berating stores that put up their Christmas decorations a few months early.

Next week, we’ll have a regular podcast, but this week, enjoy the outtakes.