Episode 446: Free-For-All Edition

This week’s edition is a little different, in that there’s no set format, just a roundtable discussion of the past week’s events. TJ raves about Owl Boy, Jonah talks about N7 Day and the new Mass Effect: Andromeda revelations, and everyone on the podcast discusses how games have really been a disappointment this year and not much is coming. Oh, and a $99 3DS coming for Black Friday.

Let us know what you think.

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Sony, Next Big Software Company?Sony, Next Big Software Company?

Every day we’re hearing of a company running through a round of layoffs or going out of business, it’s really not a happy time. Sony is not immune to the economic troubles either. Sony is talking restructuring and that involves a potential head count reduction of 16,000 jobs due to plant closings.

floppyThis leaves Sony with some hard decisions. Restructuring can mean drastic changes that effect all their product lines. The PlayStation 3 isn’t currently a shining example of high profit margins. The console needs time to reduce its overall cost, chip sizes and bring profitability. Is it in danger?

“Sony’s not in a position to halt all domestic production but it has to do something that drastic,” said Mitsushige Akino, chief fund manager at Ichiyoshi Investment Management. “If it announces plans to move production overseas while keeping only planning and development functions in Japan, that would be a positive.” (gamestooge)

The yen is losing value in our global economy making it more difficult to export the product and build any type of profitability plan. “A source said this month the company will likely suffer an annual operating loss of about $1.1 billion, its first such loss in 14 years” (news.yahoo.com) All this noise is making CEO Howard Stringer contemplate Sony’s involvement as a “software only” company, making us recall the changes at SEGA to this same result.

The Financial Times reported Sony will unveil details of its restructuring steps on Wednesday or Thursday. It said Chief Executive Howard Stringer was meeting with resistance from some executives to shifting the company’s focus to software from hardware and cutting jobs in Japan. (news.yahoo.com)

Is this just a case of a fearful executive trying to lay plans for a more stable future? Software is easier to develop, pays for itself quickly and becomes pure profit as it ages. Hardware requires constant upkeep at manufacturing facilities, chip reductions and a boat load of quality planning for first shipment. Would Sony go full software?

Let’s face it, Sony isn’t SEGA, they’ve been developing hardware for consumers since anyone can remember and they’ve been doing it with quality and market penetration. It seems absurd to think they’d forgo hardware designs in replacement of a full software solution to the problem. In addition, Sony has already invested a large amount of cash into seeing PS3 through it’s 10-year plan and letting that die now is realizing a huge loss on investment.

If Sony pushes through the economic and maintenance course, the PS3 will become highly profitable, much like the PS2 last generation (with a slower ramp up for sales). Even if they break even after ten years it seems a lot better than throwing all the effort away.

Perhaps Howard Stringer is talking “software” for the next generation home console? You think Sony will create a PlayStation 4?

Episode 303: BioShock Infinite Giveaway TimeEpisode 303: BioShock Infinite Giveaway Time

This week we’re giving away a free copy of BioShock Infinite for the Xbox 360! How do you win? Well, simply post a good comment! The contest winner will be announced two weeks from now.

In the meantime, the Gaming Flashback this time is the PlayStation One classic Chrono Cross, while Paul tries desperately to avoid listening to BioShock Infinite spoilers.

This week’s news includes:

  • THQ’s UDraw failure “invalidatedSaints Row: The Third‘s success
  • Levine: BioShock Infinite cost $100M to develop, and $100M to market
  • American McGee doesn’t “see anything meaningful” in the PS4, SimCity players “need to relax”
  • Schafer’s Double Fine Adventure project from Kickstarter is now Broken Age
  • Capcom announces DuckTales Remastered, developed by WayForward

All this and some Reader Feedback.

Episode 358: ChangesEpisode 358: Changes

The Gaming Podcast is back after three weeks of a forced hiatus as one former host has left the podcast for good. Otherwise, some of the news items are old, some are new, in this long episode.

There’s no Gaming Flashback or Gaming History, but plenty of news, including:

  • Activision won’t launch an EA Access-style program anytime soon
  • Disney Interactive revenue up 45% in Q3
  • Sony agrees to $15M settlement in 2011 data breach class action
  • Yogscast: We have ‘no obligation’ to cancelled adventure game Kickstarter
  • Warner Bros. nabs Space Invaders film rights
  • Report: PC and console market will decline

There’s also some Listener Feedback. The Question of the Week: “Do you think consoles will start doing early access on games?”