Episode 465: No Frills

This week’s episode is raw and unedited, since Jonah’s laptop got fried. However, despite the audio issues and being posted via cell phone, the gang got off a pretty good show.

This week’s news includes:

  • Overwatch pro ends career with stream of racial slurs
  • Don’t expect Kingdom Hearts 3, Final Fantasy 7 remake until at least 2018
  • DOTA 2 will soon require competitors to cough up their phone number
  • Report: PlayStation VR bundle will come with required camera and one Move controller

The Question of the Week: “What kind of VR game would you want to play?”

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Gaming Podcast 137: BeateratorGaming Podcast 137: Beaterator

This week’s gaming podcast covers a bunch of topics you’d expect to hear in a gaming podcast. What? Yeah, we’re flashing back to Master of Orion and taking a little look into the background of Stephen Barcia all while covering a bit of news and community comments. This weeks news includes:

This week’s question of the week is pretty simple: what, in your opinion, is the best generation of consoles from the earliest until today’s consoles?

Developer Wants License Keys For Console GamesDeveloper Wants License Keys For Console Games

UK developer David Braben from Frontier Developments believes smaller development studios are in the worse position when it comes to re-sale of “pre-owned” video games. Since a developer only gets their cut of the profits when a game is sold new, pre-owned titles allow gamers to play games without paying the developer for the effort.

This also hurts larger publishers, but they’re able to recover because of the sheer volume of games and game titles. One idea David had, was to code each game with a unique license key like a PC game that gamers must enter before playing. This would kill the ability to re-sell video games back to the market for others to buy at a cheaper price (translation: better value).

The future shows a higher degree of downloadable games, which cannot be re-used or sold back to the market, but for now, developers have to deal with pre-owned video games cutting into their profit. Presumably you could have a great game with smaller sales and a high degree of resale in the pre-owned market.

Problem with this take on development? Besides large scale video game sellers like GameStop making 80% profit margins on resold games (rather than a 10-15% on new), gamers want a way to make back some of their money on expensive titles. When you’re paying $60 for a game and you beat it in a week or two, you want to resell it so you can invest in a future title.

My theory… make games more affordable so we don’t feel gouged on the price. We may decide to hold on to it longer and tell our friends about it. A good game reference and a reasonable price will increase sales every time. Don’t try to solve pre-owned problems when the problem is the publisher and the industry making huge game prices.

(Thanks, Kotaku)

Episode 486: More CivilizationEpisode 486: More Civilization

This week’s episode focuses on the Patreon disaster and a major expansion for an important strategy game. Even more shockingly, the crew manage to remain on topic and not drift off into discussions about superheroes or global politics.

The news discussions include:

  • Patreon’s service fees anger creators, patrons
  • Civilization VI: Rise and Fall announced
  • Bungie admits “we’ve made mistakes”
  • New Game Boy game released

Let us know what your favorite games of 2017 are!