Episode 473: Jonah Bashes Zelda, Gets Snarked

This week’s episode features Jonah being seriously critical of the Zelda series and getting the aghast reactions from his co-hosts (and probably the internet at large). The crew also discusses games on laptops and dreaming about the games they’d played. There’s another Gaming Flashback this week, 2007’s Game of the Year, Yaris.

This week’s news includes:

  • Night Trap 25th Anniversary Edition to haunt PS4 and PC players in August
  • Crash Bandicoot N. Sane Trilogy spotted with Xbox One controls
  • Dragon Quest XI coming West next year
  • Assassin’s Creed Origins director says game won’t be on Nintendo Switch

The Question of the Week: “What game do you play most on your laptop?”

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The success of the Nintendo console, the Wii, has proven to change the industry in many new and creative ways including reinvigorating slow product sales at Toys R Us. “The company went from a loss of $42 million at the same time last year to a profit of $13 million for the three months ended August 2nd,” says Gamasutra who spoke with CEO Gerald Storch.

Revenue was up 6.3%, in part, thanks to the Nintendo and its hot moving Wii and Wii Fit products. While Nintendo struggles to supply enough units for the strong demand, Toys R Us has no problem emptying their stores of any hardware they receive.

Months after the Wii launch we witnessed parents waiting in lines before the store opens just to see if they had Wii’s arrive for the opening. Although we’re sure it was a hassle to answer the phones with the typical response, “no, we’ve got no Wii’s in stock,” the long term plan has proven successful.

Have you finally managed to get yourself a Wii? Did you pick it up at Toys R Us?

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This weeks gaming flashback? Scorched Earth, a great artillery style title. We’re also taking a historic look back at the game innovations developed by Don Daglow. Of course it’s not a full news week without some actual news! This weeks news includes:

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  • Nintendo Even baffled by Vitality Sensor
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This weeks community feedback was epically cool, we’re continuing the questions this week by asking: What game would you invent using the Wii balance board and vitality sensor? Do you have some ideas to solve Nintendo’s problem?